Two players race to try to solve a mysterious case by collecting 7 consecutively-lettered evidence cards. Every turn a player increases his influence by placing a card next to an evidence pile. After that he has to estimate the total of the values of both players' cards in hand. Instead of increasing influence a player may dispute the opponent's bid. If...
Since the beginning of time, the four elements have performed a constant dance, which from a distance seems to be a struggle. There are Higher Forces that reign over them and keep them in an eternal balance. You were selected as new Aspirants of the Higher Forces because of your deep bond with Nature. Prepare to showcase your prodigious memory and...
The game board is a ballroom in which six princesses are waiting to be chosen by the prince. The active player rolls a color die and places the prince in front of one of the princesses and asks her to dance. The princess is put onto a mirror in the middle of the game board, then slowly turned so her wide dress lifts a bid and reveals the color of the other...
From the box: Bamboozle - The Hide and Seek game with McKeever and the Colonel as seen on NBC TV. The game board is a symmetric 'battlefield', each side containing 6 huts connected by pathways. A Grey path separates the Red and Blue sides of the board. Each player starts the game with eight pieces: two marked 1 (which move one space per turn), three marked...
Bamboo bears known from TV are here. Join Bamboo-Lee, Slo-Lee and Dah-Lin for an adventure. If you're lucky you're traveling fast on the back of the dragon Ai-Ai. If you're not so lucky the Rats appear and try to slow you down. Players are traveling around the world and saving endangered species. The game teaches kids ecology and they can learn about...
Objective: collect as many animals cards (pairs) as possible, bringing them back home & gaining bonus chips. - acting by turns - Roll the die and move forward on a circle; flip appropiate animal card; finding a matching pair you may bring them gome gaining a bonus chip; a dragon will let you fly, a rat will turn over all already flipped cards. Game ends...
Bamse's friends Nalle-Maja, Skalman, Farmor, and Lille Skutt are going on adventures, visiting the Pyramids, Atlantis, the Moon, and Loch Ness. They need assistance packing their own stuff as well as the stuff that is important to get to the place they are going. They also need to get the right transportation (boat, submarine, helicopter or space rocket)....