Trivia game about things that make worth living for. The start player rolls the dice and gets a question according to color rolled on the dice. The questions are on cards and are assigned to five different colors. If answered correctly, the player gets a chip in the corresponding color and the turn goes to the next player. If answered incorrectly, the turn...
From the rulebook: 2-6 persons can take part in this funny dexterity game. It is about gaining points by fishing sticks from a heap by means of a magnetic stick, which requires a steady hand, good memory and a sharp eye. A simple Pick Up Sticks variant with magnetic sticks. Every stick is magnetic at only one end. You may continue to try to get one of the...
On your turn, move any piece on the board one space in any direction. For the small pieces, the adjacent space must be open to move. For the big pieces, you can move onto any open adjacent space or onto any adjacent space with a small piece. As small pieces are moved and covered (kloaked), you have to remember where they are. Be first to align two sets of...
(English "block man") Swedish children's game. Wooden blocks lay face down on the table. In a Memory like fashion players take turns finding the right blocks to build a complete figure. Starting with shoes, then legs and so forth. Several leg or torso pieces can be stacked creating a funny looking final figure. Supposed to train memory and hand/eye...
Knaves of Charlemagne features an original, fast-paced card game in which 2 players vie for position as an attacker or defender. The player who has no cards in his or her hand after the deck as been emptied is declared the winner. The set includes two decks of woodcut-style illustrated cards inside a hand crafted wooden card box. In addition, the game...
From the box back: In the Kingdom of Mercia, Knights compete in Tournaments and follow a strict Code of Honor. When a Dark Knight takes control of the realm, a band of brave, honorable Knights take on a dangerous mission to defeat him. Their quest leads to the Citadel of Orlan. The Knights must overcome four challenges to attain the Heart of the Shield of...
KNOCK is a fast-paced, mind-bending card game of memory, risk, and deception. Beneath its simple setup lies a battle of wits where players must bluff, guess, and outsmart their opponents without ever truly knowing what’s in their own hand. Every move is a gamble — trust your instincts, read your rivals, and time your final “Knock” just right. Gameplay:...
Knock Knock! Who is it? ... It's Knock Knock! First words - a brand new game created for babies (yes babies!), toddlers and up! There's fun behind every door in this card game with 7 different ways to play. Knock on the door and see who's there, learn new words, match cards, make sets, play memory pairs and more! Each card is illustrated by Parker Jacobs...
Contents: 104 cards (4 sets of 26 cards) rules Includes rules for three separate games. Game #1: The "Grab it quick" game The Knock Knock cards are shuffled and placed in a draw pile, while the Who's There cards are placed face up on the table. A player says "Knock Knock", the other players respond, "Who's there?" and then all players race to find the...
KNOCK KNOCK! Hello friends! Let’s play and learn with our favourite characters in Knock Knock! Yo Gabba Gabba! - a colourful card game with 8 ways to play. Created for babies (yes, babies!), toddlers and up! Knock on the door and see who's there, learn words, match cards and make sets (music, art, nature and sport) to develop language, observation, memory...
Knok, the upside down card game where low is the way to go. Two decks, each with 54 cards; twelve 10's, six 0's and four each of 1's to 9's. For each hand, players are dealt four cards which are placed, face down, on the table in front of the player. The player may look at face of only two of their cards. On their turn, players my take the top card from...