This Promo Cards offer four new ability that can replace the original ability. Replace your Workshop ability with this new ability. - Once per turn, you may pay 3 of the same Gears to advance your level by 1 on a Pagoda or gain 5 Points. - Anytime during your turn, you can +1 or-1 to the value of your Blueprints. Every time you get a new Blueprint, gain 1...
This is a smart pack of cards that includes multiple games in one. Each card shows a number, with different symbols and colours to denote how that number can be achieved. For example, the card for 18 shows a red heart (the game's symbol for 2) and a yellow cat (the symbol for 9), a red and yellow pattern, and eighteen dots arranged in a 2x9 grid. New games...
Jokkeri 2 consist of Domino-type cards with shapes (square or triangle), animals (elephant or duck) or number (1-5). At the start of the game all cards are delt evenly to players. One player puts one card in his/her hand on the table. Other players will try to find card with as many symbols in it and place it on the table besides the first card. Player who...
Actually four games in one, Jolly Roger is part of the Child's Play card game series. Cards show various pirate themed pictures on the back sides and jolly roger flags featuring math problems on the other. Families can enjoy snap style games, where players take turns playing cards one at a time until the last two cards match (or any in the pile) depending...
Skip, jump and takeover to win the Juice game. Draw cards, show off your math skills and win it all to takeover the city's lemonade industry. Jump over players and steal their tokens to build your empire. Keep skipping and jumping until you get all of the tokens. But be careful! Your rivals have their eyes on the same prize and can plan a sneaky takeover...
Jujuman is a single-sheet roll-and-write game of exploration and potion crafting. Each player becomes a mystical potion maker navigating a hex-based map. On a turn, three dice (red, green, and black) are rolled for all players. Each player uses the dice to simultaneously fill potion bottles with strategic number placements, move across the map, and collect...
Jukem Football is a practical and fun way for children and adults to exercise mental quickness while having fun with a subject they love: football. Contents: • Two 56-card playing decks (Jukem Rookie and Jukem) • Full-color Jukem Playbook OBJECT OF THE GAME The object of Jukem is to outscore your opponent with touchdowns (seven points) and field goals...
In this active game, everyone is getting rid of cards. If you have a number 1 more or 1 less than the last card, then give it away! Cards are always changing in this number-hopping game. Everything stops with the Crazy Frog! Cards jump to a new number and the action begins again! Two different ways to play. Place two cards in the center. Deal the remaining...
Sixty-six cards are numbered from 3 to 30 in multiples of three, with each number appearing on several cards. Players take turns playing cards onto one of two discard piles so that the number of the card played is either 3 greater than or 3 less than the top card in the pile. Draw a card if you cannot play. The first player to shed his hand wins. There...
Players have hands of four cards numbered 1 through 19. Play 1, 2, 3, or 4 cards to place a stone on the gameboard, which consists of 36 numbered squares in a non-obvious order. (The yucata implementation allows for alternate arrangements.) The goal is to claim four squares in a line, horizontally, vertically, or diagonally. But multiple stones can be...
Description by the publisher: An adventurous tactile game using math for 2 – 4 pirates ages 6 – 99. Background story Once a year, the best junior pirates meet to sit their pirate exam. In order to pass, they have to find the correct island and then grab a pirate ship as quickly as possible. If you correctly add up the numbers on the die and are the first...