User summary: ちからあわせる二百万! (Chikara awaseru nihyakuman!) is a Japanese card game for younger children. The game uses the popular character Gunma-chan, who is the mascot for the Gunma prefecture in Japan. The game involves drawing cards up to "200" without overdrawing them, so it can be played by children so long as they can count to 20. Objects found...
Players are dealt five cards with the number down to each player. Then place at the center of the gaming table a card with the number up, which is called the target number. On a signal, players turn over their cards, put them in front of them on the table and start (MENTALLY) to use the fundamental operations with numbers in each of his numerals, so the...
A children's game to help teach the basics of math. Each player has a chocolate chip cookie scorecard with no chips on it to begin. Players work their way around the board, landing on spaces in which they must answer the math problem posed to them. If they answer the question correctly, they collect a chocolate chip to add to their cookie. The first player...
Chomp is a two-player abstract combinatorial game played on a game board that is described as a rectangular "chocolate bar" made up of smaller square blocks or cells. Each turn the players take turns removing a section that consists of all the blocks to the right and below of the chosen location. The top left block is considered to be "poison". The player...
Perception of time is a difficult skill that takes many months to fully develop in children. What is a half-hour? Is five minutes a lot? Why is the hour split into 60 minutes? All of these questions require understanding and the habit of correlating clock-hand movements with flow of day and night. The new game from The Brainy Band will help children to...
User summary: クロノスレコード (Chronos Record) is a card game using layers to show epochs in history. The game is for three players only. "Brighten the history of our kingdom!" A whim of a king caused a history manipulation war that involved the whole continent. Send your armies, such as knights, mages, and dragons into the past, and gain supremacy of the...
A game in the Mancala family adapted from Tschuba with a novel starting position. Associated 1891 US patent: number 448,574. Description following provided by Milton Bradley prior to 1897. Chuba is an adaptation from a rude game of Eastern Africa which is greatly enjoyed by the natives, who squat on the ground, and play in holes scooped out of the sand...
Cia: Cyber Ops is a collectible card game played between two or more players each of whom are computer programmers trying to program their three Computers before their opponents. Using cards like Operations, Programs, Viruses, Firewalls, and Special Agents each player tries to program their Computers, thwart their opponent’s attempts to do the same and...
Each player holds a clear plastic tube. A large round pool contains lots of small balls with numbers 1-0 on them, in different colors. The bottom of the tubes has an elastic opening; press a tube onto a ball, and it gets picked up into the tube. A task card gets revealed. Simultanous, each player trys to collect the balls depicted on the card in the...
Cipher - "A New game with Numbers" - "A real contest of wits" This game uses an acetate scoring area and crayons so that the scoring area can be used repeatedly. In a two player game one player plays for even numbers and the other player plays for odd numbers. Blocks are turned up and plugged into an evolving equation with numbers of the appropriate...
Based on the game concept of Circulus, in this game players use 9 dice to form a kind of snake. With this they wiggle around on the game board, taking away one or multiple dice on one and and adding them to the other. Then they try to circle the trophies which are placed on the board beforehand. The players roll six (neutral) dice and can use them for...
Educational game for teaching fractions. Players attempt to fill circles with wedge shaped pieces. Game play is a simple affair of spinning dials for numerator and denominator and inserting appropriate game pieces into any unfilled circle of the board. The player who fills a circle completely scores points. When all the circles on the board have been...