Wholes: The Game is intended to reinforce in young players the understanding that fractions, percents, decimals conversions of fractions, and fraction graphics are all representations of values between zero and one whole on a number line. Additional concept reinforcements include the idea that fractions can be added together to create one whole. The object...
A general knowledge tug-of-war! 2 teams race to name a thing in the category, starting with either letter on a newly-flipped card! The winner flips the card one ‘step’ closer to their side and covers the previous card, so the next visible card is closer to whoever was first. It’s like a tug-of-war: flip the card at your end and win again to get a point!...
To win this game, you need to be able to do math: adding, subtracting, multiplying, and dividing. The key is to use the cards skillfully to occupy the highest possible numbers on the clock face with your own pieces (single or multiple), while capturing other players' pieces. The winner is the player who achieves the highest score with the number they...
Before 1860, the West was simply known as the West, but then the Wild family arrived and changed EVERYTHING. Their impact was immediate and far-reaching. The West was no longer the West, it was the WILD WEST! Now, the year is 1885. The Wild family has made a fortune through various “marketing” strategies, “business” ventures, and “community” projects. More...
Wild Piles is a light-weight set collection card game with some wild twists. The goal is to place cards on one of your five piles. The higher the card is on the pile the more it is worth. To Play: Shuffle the deck and deal each player 3 cards. Create a display of 3 face up cards near the deck. Shuffle the Pile Starter cards and deal 5 face down in a row to...
Wild Side Number Sense Cards For kids in preschool through 8th grade! Designed by educators for home and classroom learning and fun. 50+ games to improve understanding and fluency in math skills, with instruction manual. 84 number cards in four colored sets, each with four visual supports to show the number 8 wild cards to add more opportunity for strategy...
OVERVIEW: This is an election theme board game, but make no mistake about it. This isn't a political game. It is a territorial game where opponents fight for majority of votes on the states, and win General Elections. There is a luck component that is easily tamed with plenty of strategies. Strategies get pretty sophisticated as players develop their...
A card game. To win, have the lowest points, once a player reaches 100 the game ends. A round ends when one player discards their hand. Remaining card points are now tallied. Each person gets seven cards. There are blue and wild zone cards. Blue or wild can be played with another blue or wild card if the sum of the cards played and the top card of the...
Objective: be the first scoring as many goals as agreed (3 or more) - acting simultaniously/ 2 players or 2 teams (red and blue) - game board has to be prepared (each row - 6 in total - is filled up with 5 slides/different numbers) ball must be moved (from the attacker) into the next closer row in direction of defender's keeper: attacker nominates 2 (of...
This game actually contains 2 games. Game 1: "1+2" The fields on the board are numbered 1-100. By simple math operations, players place their pieces on the numbers. In the second half of the game, the pieces are removed again. If a player can remove an opponent's pieces, he or she scores points. Game 2: "2+3" Roll and move game in which a die determines...
Win-Win Island is a mostly co-operative board game, where win-win deals are the key to victory! While playing you are swept away to a beautiful island. Where more than one of you, or even all of you might win. Each player has just been elected the leader or their town, and their goal is to make the lives of their friends and neighbors better by improving...