SimplyClever.Cards Division 2 combines traditional playing cards with math flash cards. The deck has 52 cards in 4 colours numbered 16-45, and 4 jokers. Each card is illustrated with a division calculation (e.g. 48:3, 64:4 or 90:2) corresponding to the card value from 16 to 45. One joker has a table showing which 4 cards match up for each value, in order...
SimplyClever.Cards Division 3 combines traditional playing cards with math flash cards. The deck has 52 cards in 4 colours numbered 48-144, and 4 jokers. Each card is illustrated with a division calculation (e.g. 96:2, 144:3 or 576:4) corresponding to the card value from 48 to 144. One joker has a table showing which 4 cards match up for each value, in...
SimplyClever.Cards Fractions 1 combines traditional playing cards with math flash cards. The deck has 52 cards in 4 colours numbered 1/100 to 1/1, and 4 jokers. Each card is illustrated with a fractional value or diagram (e.g. 1/5, 1/4 or 1/2) corresponding to the card value from 1/100 to 1/1. One joker has a table showing which 4 cards match up for each...
SimplyClever.Cards Functions 1 combines traditional playing cards with math flash cards. The deck has 52 cards in 4 colours with 13 different linear and power functions, and 4 jokers. Each card is illustrated with a function expression or graph corresponding to the card value. One joker has a table showing which 4 cards match up for each value, in order to...
SimplyClever.Cards Functions 2 combines traditional playing cards with math flash cards. The deck has 52 cards in 4 colours with 13 linear and power functions that are the additive inverses of the functions in the deck SimplyClever.Cards Functions 1, and 4 jokers. Each card is illustrated with a function expression or graph corresponding to the card value....
SimplyClever.Cards Multiplication 2 combines traditional playing cards with math flash cards. The deck has 52 cards in 4 colours numbered 16-45, and 4 jokers. Each card is illustrated with a multiplication calculation (e.g. 2*8, 4*9 or 3*15) corresponding to the card value from 16 to 45. One joker has a table showing which 4 cards match up for each value...
SimplyClever.Cards Multiplication 3 combines traditional playing cards with math flash cards. The deck has 52 cards in 4 colours numbered 48-144, and 4 jokers. Each card is illustrated with a multiplication calculation (e.g. 4*12, 6*8 or 12*12) corresponding to the card value from 48 to 144. One joker has a table showing which 4 cards match up for each...
SimplyClever.Cards Percentages 1 combines traditional playing cards with math flash cards. The deck has 52 cards in 4 colours numbered 1% to 100%, and 4 jokers. Each card is illustrated with a percentage value or diagram (e.g. 20%, 25% or 50%) corresponding to the card value from 1% to 100%. One joker has a table showing which 4 cards match up for each...
SimplyClever.Cards Percentages 2 combines traditional playing cards with math flash cards. The deck has 52 cards in 4 colours numbered 1% to 100%, and 4 jokers. Each card has a diagram illustrating a relative change expressed in percent (e.g. 20%, 25% or 50%) that corresponds to the card value, ranging from 1% to 100%. One joker has a table showing which 4...
SimplyClever.Cards Subtraction 2 combines traditional playing cards with math flash cards. The deck has 52 cards in 4 colours numbered 16-45, and 4 jokers. Each card is illustrated with a subtraction calculation (e.g. 17-1, 18-2 or 48-3) corresponding to the card value from 16 to 45. One joker has a table showing which 4 cards match up for each value, in...
SimplyClever.Cards Subtraction 3 combines traditional playing cards with math flash cards. The deck has 52 cards in 4 colours numbered 48-144, and 4 jokers. Each card is illustrated with a subtraction calculation (e.g. 68-20, 96-48 or 288-144) corresponding to the card value from 48 to 144. One joker has a table showing which 4 cards match up for each...
Sink the Ship is a game of "Multiplying & Dividing Fractions for Fun!" From Publisher Website: Multiply or divide two fractions created from the roll of four dice to produce an answer that will help you build runs of your marbles for bonus points or block your opponents' runs. Include a safe port in a run and double your points. Sink the Ship of your...