Play 5 is a game that combines mechanics from scrabble and poker. Players create interlocking poker themed hands in a crossword fashion to attain the highest hand score to win the other player's chips. The hand scores are achieved by adding the face values on the tiles and strategizing to take advantage of the bonus squares on the board, that multiply the...
Avast ye mateys! Command your dragon pirate crew to plunder the Islands of Numbers in this thrilling strategy math game. Multiply your dragon pirates' numbers to match or get closest to the island's number without going over. Claim treasure chests and raid opponents for their gems to amass the greatest hoard. Victory awaits the savviest captain who masters...
"Play PM Until AM" - The most intriguing game ever invented - The game everyone has been waiting for for years! - Absorbing for the Adults, Interesting & Instructive for the Children. "So simple are the rules of "P.M." that the method of play is covered in the one short bolded printed paragraph below, which will in most cases be found sufficient for anyone...
Collect the most or the least endangered species. The +/- dice decides. This will force you to do all kinds of twists and use all the tricks you have available to win the game. You can choose 1 out of 4 endangered species as your species. Purpose of the game is to collect the most or the least of your species. It all depends on the +/- is a fun combination...
The game consists of a dice cup like in Yahtzee, with 6 ordinary dice, a timer, a notepad and a pencil. Players roll the 6 dice and then everyone must use all 6 numbers to reach a particular score before the timer runs out. You start with 1, and move on progressively to 2, 3, and so forth until 10. The first player to successfully reach 10 wins the game....
From the box: Each player draws a card from the stockpile, each card will show a maths question. That player reads the card and gives the answer. If the other player agrees with that answer, the player moves to the appropriate number square, ie. if the player draws the card 6 - 3, and correctly answers 3, the marker will be moved to the next 3 on the...