In No Bluff!, first published as Johnny Controletti, players begin with nine money cards totaling $13,000 in various denominations, including two cards worth zero. In turn, players roll a colored die, then offer at least one face-down money card to the player indicated by the roll. That player may either accept the offer or challenge it. After challenging...
Players are competing gangsters robbing banks and making payrolls. They write down the destinations to which they wish to move vehicles to locations to be raided. Bosses' loyalty is determined by a D-30 die roll. Profits for businesses are placed on the business. Moves are undertaken and and disputes resolved. Combat with bank guards is resolved. Players...
A long time ago, the British Empire colonized the world and propagated the consumption of tea. The british forces were eventually repelled by a small country in the Far East. And so, tea was banned as it had grown to become a symbol of the british imperialism in many countries. However, people who couldn't resist the allure of tea secretly had tea brought...
Kacper Ryx i Król Żebraków ("Kacper Ryx and the King of Beggars") is a picaresque board game for 2-5 players, based on the motifs of the novel series about sixteenth-century Cracow detective Kacper (eng. Casper) Ryx written by a Polish writer Mariusz Wollny. Players assume the role of gangs ringleaders, who fight for the title of the King of Beggars, the...
「家庭教師ヒットマンREBORN! THE 100 DILEMMAS -ザハンドレッドジレンマ-」is a psychological party board game based on the classic anime. The game features 100 "extreme dilemma" scenarios with no absolute right or wrong answers (e.g., conflicts between loyalty and family interests). Players must make their own tough choices while predicting what others will choose. Core Gameplay:...
The Yakuza cats are trying to take over the city; be the first to gain control. In the shadows of Katsuka, yakuza clans rule the neighborhoods with an iron fist. While the Oyabun enforces his law, a mysterious Foreign Mafia infiltrates the commercial districts. Every night, the Kobun patrol the streets, ensuring the tribute reaches the clan. But war is...
In Kill dog, players are mafiosis trying to get the largest share of the loot. Armed with a gun and some bullets, they will try to intimidate other mafia in the house! The player with the most money at the end of the game is the winner. The pre-version of Ca$h 'n Gun$ was published in french magazine "Jeux sur un plateau" (Games on a board) No. 09 with no...
In an abandoned warehouse a gangster band is splitting its loot, but they can’t get an agreement on the split! It’s time to let the guns talk and soon everyone is aiming at everyone. The richest surviving gangster wins the game! Ca$h 'n Gun$ will make you relive the best scenes of your favorite gangster movies. Fun, bluffing, and tough negotiations are...
Only One Will Survive. In Killing Cards: Mafia, the godfather of the mafia has just died. You are one of the suitors for his succession. The period is troubled: a Vigilante is on the prowl and each suitor is getting ready to hire Henchmen to get rid of his competitors. Your goal is to be the last player left alive. On your turn, you will play cards and...
From the designers' website: "From nobody to little fish to bootlegger to capo di tuti capi... King of Chicago is a board game about building the strongest gangster empire of 1920s Chicago. It's a strategy game with ample opportunities for politics, alliances, betrayal, and luck. Each player gains strength and power through building illegal businesses and...
2-6 player game, 15-20 minute game play. Players are the bosses of their families in the 1930s gangster era. Players hire thugs, bookies and torpedos to help them gain control of the various rackets in the city. Card play weakens/enhances family strengths during the game. The major twist is the HIT die, played during a racket round, where every character...
2-4 player game, 15-20 minute game play. Players are the bosses of their families in the 1930's gangster era. Players hire thugs, bookies and torpedos to help them gain control of the various rackets in the city. Card play weakens/enhances family strengths duing the game. The major twist is the HIT die, played during a racket round, where every character...