This is John Bohrer's original 2002 Age of Steam: Ireland expansion. This is not the 2003 Martin Wallace map with de-urbanization and ferries. This expansion provides the actual accurate entirety of Ireland and addresses the challenges brought by the decision to build railways in broad gauge. A novel mechanism assists in the creation of the Irish Railways....
This Age of Steam expansion includes a double sided map with the Western US and Germany. As is the standard, each map introduces not only a unique layout, but new rules. Western US: - Special rules involving transcontinental networks - Towns start with goods cubes that are lost when the town is urbanized - new terrain: swamps Germany: - Berlin always...
The third solitaire map for Age of Steam takes the game to a whole new level, mixing it with elements from other game genres such as civilization games. The game starts on a more or less blank map. The player arrives on an undeveloped island, a colony, and in 40 turns (!), he/she has to build towns, cities, railroads, et cetera. There are very extensive...
Siberia is very sparsely populated, but rich in resources. That alone makes for an interesting Age of Steam variant. On top of that, however, the permafrost offers difficulties of its own when it comes to building. This variant is an attempt to capture some aspects of Siberia in Age of Steam format. It is - quite appropriately - a very difficult map. The...
The age of industrialization has come to the United States. Iron roads cover the once virgin landscape and investors pocket generous returns. However, something is stirring in the graveyards of Pennsylvania and Michigan. The recently dead are rising from the grave and attacking cities in increasing numbers, which makes the end of year returns increasingly...