As a merchant, your goal in Age of Fairs is to accumulate the most reputation and money by giving your customers the best combination of change. Each round, players will be greeted by a new queue of customers. How these customers are treated will determine who will be the winner. There are many customers who pay for your wares with high value coins which...
“A card game for 2 to 4 players, or more. Each player controls a country during the First Industrial Revolution. Players try to develop their economies as quickly as possible.” The game is played with two sets of cards, an Industry Deck and an Event Deck. There are seven categories of “Resources” that are tracked for each country: Food, Population (Skilled...
Martin Wallace's streamlined redesign of Brass: Lancashire. Players are tycoons in the early days of the Industrial Revolution; a time when traditional craftsman were being rapidly replaced with steam-powered machines. Players invest in the production of raw materials, the manufacture of goods, and the transportation networks needed to connect them to...
Age of Industry Expansion #1 contains the first pair of expansion maps for the 2010 release Age of Industry. The expansion consists of a double-sided game board with Japan (designed by Larry Whalen) on one side and Minnesota (designed by Kevin Beckey) on the other. Both expansion maps feature little twists to the original system, making them feel different...
Two new expansion maps for Age of Industry : Belgium & USSR The Belgium map has been designed for 2 players and features one of the first country to be industrialized on the European continent. Belgium featured important textile production in Flanders, iron processing in Walloon as well as large coal reserve in the south and east of the country. Given its...
Two new expansion maps for Age of Industry : The Great Lakes & South Africa The Great Lakes map has been designed for 2 players and features the region around the Great Lakes in Canada and the U.S. Within the Great Lakes region, waterway plays a strategic role, carrying the iron ore and coal that are critical to the health of vital industries such as...
This Portugal map has been primarily designed for 3 players (though also playable with 2 or even 4, though super tight) and features Portugal during the height of its industrial development (1855-65). This map adds quite a few nuances to the base game such as: a.) Banks were hesitant to invest in the industrial sector so loans return $1 less for each...
The board game The Rise of the Iron & Steel Industry of the United States and Canada is a turn based economic game set in the late 19thc and early 20thc in the eastern USA and southern Canada. The game includes 1 map of the eastern USA and Canada 36” x 48” at 28 miles to the inch, circa 1920’s A. D., 3,200 number counters to record your sites, 50 pages of...
Age of Journey is a "slightly" different kind of worker-playing game in which you develop a forgotten village in the mountains. The game is based on the idea that workers (warriors) and resources (livestock) are two sides of the same coin. If you send a large number of people to raid an area, you will earn more money, but you will have fewer actions to...
Age of Quarrel is a 4x board game set in the Middle Ages. The primary objective of the game is for players to expand their faction’s territory, grow their economy, establish new settlements, and raise powerful armies to forge their legacy as the greatest ruler of the Middle Ages. The game is played over three "years", and the player with the most Legacy...
A game that is often described as a semi-sequel to Civilization. Players attempt to build up their cultures during the Middle Ages and Renaissance periods. The game features a card deck that holds events, payout cards, and famous leaders of the particular eras. Although all cards will turn up somewhere during the game, the timing and position in which they...
We are transported back to 400AD, a time of great change in the world. The Roman Empire has collapsed and a new power, the Byzantine Empire, has just begun its 1000 year history in Constantinople. The West clamors for goods from the East: Silk and Paper from China; Resins and Emeralds from Arabia; Wheat, Glass, Linen and Ivory from Egypt and Spices...