Game of television network battles for ratings. Each player plays one of four semi-fictional TV networks (ABZ, NBZ, ZBS, IND), and the goal is to have the most money when the game ends, after three rounds. Players move pawns around a standard square-track board, with spaces that trigger various events: drawing an event (Flash) card, buying a TV show or...
The third Meta-Galactic War ended with the realization by the belligerent empires that over 70% of their fleets had been destroyed. The decimation of their fleets also forced the contraction of their outer boundaries. Fearing that hostilities would be resumed before they could rebuild their fleets, the empires mutually agreed to bar all warships heavier...
20 chipboard tokens with 2 new rule systems: DIVED SUBMARINES The Dived Submarine side is used to mark Submarines that escaped combat by diving after they are returned to the World Map. These escaped dived subs can then avoid pinning and immediately move to an adjacent sea region. CONVOY CASUALTIES The Convoy Casualty side is used to mark sunk convoy ships...
The War to End All Wars is a World War I territorial strategy game. A variant of the Axis & Allies board game system, it offers an easy to play D10 based combat system and territories with resource values for production. The War to End All Wars presents the First World War in a couple different ways. The first of these is a historical simulation that...
This supplement is actually four different games. The first two games "War to End All Wars" with this expansion and "America Goes Central" use the existing rules from "War to End All Wars" while the other two games are simulations of the War of 1812 and the Mexican-American War. When using the game as a supplement for "War to End All Wars", the same rules...
Publisher Blurb: The North American Upgrade Set is an expansion set for The War to End All Wars and stand alone game. The North American Upgrade Set provides four primary game scenarios. The first two of these are attachment scenarios to allow this expanded map to be used with The War to End All Wars and the rest of the WW1 series. The first is simply new...
Players are CEOs of 5 companies that lay tracks to different cities. The CEOs wish to make their investments grow but the Board Of Directors of each company oversee the development of their companies. They will intervene if the CEOs do not expand as much as they'd like. Players will ship oil and coal and bring back steel to the company's warehouse. Market...
You're in Iraq. It's 2003. The country is swarming with civilian companies hired by the US government to rebuild the infrastructure. The US military has its own in-country priorities. It's up to your Private Military Company (PMC) and your team of mercenaries to provide the tactical security and escort firepower needed to keep the construction teams alive....