Players set up a funfair. Each carousel, booth etc consists of several parts which the players place on the board when they reach certain fields. When an attraction is complete, each passing player has to pay to use it; with discounts for those players who participated in setting it up. Players can increase their money on lottery fields (courtesy of...
Fun Fair game. On a player's turn, the player will roll the die and move thr amount on the circular track. Rolling a 6 earns the player 3 notes, and an extra roll. Crossing the start space earns the player 2 notes. Landing on the Target allows the player to roll the die, and on a 1-3 the player earns that many notes, and a 4-6 nothing happens. On the...
This is a version of Monopoly, based entirely in the Swedish translation (using Stockholm streets) of the game that was patented in 1935 by Charles Darrow and released by Parker Brothers. The gameplay is similar to Monopoly. In Tjörn-Monopol the streets are instead places/harbours along the cost of the island of Tjörn, one of Sewdens largest islands and a...
The Arcane Scribes The Arcane Scribes are the trusted aides of the mighty Magi. They are tasked with channeling the necessary mystical energies from the Elemental Oinks to awaken the runic manifest arriving from the various realms so as to inscribe powerful spells into scrolls ready to be cast by their prodigious masters at the snap of fingers during...
"Tlatelolco was the great market for the Aztec Empire. The Aztecs had no coins; so all trade was by barter. Players are pochteca (merchants) trying to acquire certain goods." Players move their pochteca around the 8×8 board to visit merchant stands in the market. Each player is attempt to collect six target goods randomly determined for each player. In...
Three hundred years ago, the wandering tribe of Scragen settled at the shores of the Pentibar Sea. Over the decades, the settlement grew to be a great city and from it was born the thriving Empire of Vistos. Today, Vistos faces a unique challenge. Astemaed, 12th Emperor of the greatest empire the world has ever seen, has died without an heir. By law, it...
This is a small press published game focusing on space combat and expansion in a remote star system. Players are sector governors of a region known as Alpha 931 which is 15 light years in diameter. Turns are three months long. The game is reasonably complex and the systems are essentially those of a wargame, 1980's vintage. The rule book and charts are 16...
To Make a Dollar is an economic game that is meant to teach kids about managing their money, making a profit, and the concept of supply and demand. The player is tasked with buying fruit when the price is low and selling when the price is high. Each fruit only has a shelf life of 7 days before it expires so they must decide if they are willing to risk...
To The Moon!! is a fast-paced print-and-play game designed to teach the fundamentals of market volatility, risk management, and the sheer adrenaline of a bull run—all from your kitchen table. 1 to 6 players build a portfolio of stocks, earning money through gains, dividends, projections and bubbles (even if you don’t know what those terms mean!) Not only...
In 710, Emperor Shōmu ordered the construction of the Tōdai-ji in Nara, a colossal project that would forever change the face of Japan. To raise the world’s largest wooden temple and cast the Great Buddha in bronze, vast amounts of timber, metal, and labor were mobilized, plunging the empire into an unprecedented economic crisis. As master builders, you...