Synergy is a four player business strategy board game designed to mirror real life business industries with billions of possible game play scenarios to create a unique experience for every game. The setup for Synergy involves the players taking on the roles of new venture capitalists, traveling the world to start and develop new businesses in 16 different...
System Vector is a game where players take the roles of 4 similar colonies that have been separated by war. Years have gone by and while the Colonies tried to cover up history, they rediscover their need to explore the stars. The game takes place during this time, re-exploring the stars, building planets and defending against growing conflict. The game...
In 珠霊祭の夜 (Tama Tamamatsuri No Yoru), roughly Night of the Pearl Festival, the players are buying and selling gems through a mancala mechanism. Each player has a board divided into six sections, one for each of the colors of gems. On their turn, a player choose all of the cubes in one section, picks them up, and distributes them as in mancala. The color of...
A new version of T.E.G. (a popular game in Argentina, similar to Risk), but instead of armies you fight with companies. Each of the 4 to 8 players has a secret objective (destroy another player, occupy certain countries, etc.) or the common objective of occupy 30 countries. The number of dice rolled to attack depends on the number of countries that share a...
T.O.O.L. is a boardgame inspired by M.U.L.E., Dani Bunten's revolutionary computer game from 1983. Players take the role of space pioneers that land on a barren planet, and go on to build a colony around a town square. Will the pioneers work together to help the colony flourish and prosper? Or will they sacrifice the colony's well being for their own...
You are a skilled carpet weaver in the bustling Persian market city of Tabriz, and your goal is to become the best known master of your craft. You accomplish this through savvy acquisitions from the market row and tactical completion of commoner, merchant, and royal commissions. The heart of Tabriz: The Card Game is the commission grid, an irregularly...
From the rules: "Not a war game but a game of world strategy. "TACTICS duplicates actual world conditions today. It places the player in the position of the head of some neutral or belligerent country and lets him use his own judgment as to how present international problems should be met and overcome. "TACTICS may be played by two belligerents, or by two...
Overview In the 15th and 16th centuries, the Taghaza salt mines were a major part of the trade routes through Western and Northern Africa. In Taghaza: The Salt Mines players will try to mine salt and transport it via camel to locations around Africa in order to fulfill contracts and acquire gold! Playing the game The game will take place over rounds with...