The only real money board game that teaches money and understanding money. Designed around the need to understand count money effectively as well creating a fun alternative to Monopoly and Going for Broke. Uniquely developed game to encourage younger learners to understand the value of money and where it actually goes in real life scenarios. Pack with ups...
2 to 6 players start the game in Hawaii with a private jet and $20 Million in cash. Players roll dice to determine movement options and attempt circumnavigate the globe on a 26 x 16 map-grid, visiting major cities in each continent. At each city, players can purchase investments that will either grow their wealth or induce bankruptcy. They can also punish...
Spice Merchant comes across like a minimalistic Reiner Knizia design in which cards are both stocks in the value of goods and the goods being sold. Each player starts the game with a hand of seven spice cards, with six types of spices in the game; each player secretly stashes 1-2 cards (depending on the round), and these secret investments will be scored...
Each player captains a European merchant ship out to trade for the spices of Africa and Asia. The board simulates an old map and is divided into four trading regions, each with multiple ports. Each region sells a different spice and the market price is controlled by card play. However, an "expert price" can be obtained by guessing the identity of a mystery...
Spice Winds is a card game, where the cards, and the whole table become the board. Players play ship captains and traders in a wild and hardly explored archipelago, exploring and trading between the islands, trying to make their fortunes. The game is made up from a custom card deck: Some cards are scattered on the playing surface and become the islands to...
Commercial game, related to Monopoly, for the purpose of promoting Spiekeroog, part of the East Frisian Islands in Germany. The players move around a board consisting of 40 squares. Most of the squares are showing companies to be bought - with values between 1000 and 8000. Three companies are forming a set with the same colour. Whenever a player lands on a...
Each player (blue: locksmith, red: butcher, green: farmer, black: salesman) starts with a workgroup of 4 workers at the starting point B of their color. Movement is determined by a die. On the roll of a 1 the player puts a worker on the space of his color of the employment exchange (Arbeitsamt) and rolls again. If a worker gets on a corner space (factory...
A game in a travel box that attempts to simulate the life of a star. The goal is to collect the most fame and fortune. Each player has a career (like pop star or director) and spins the wheel to see how many spaces one has to move forward or backward. On each space something happens: Pay or gain a fortune, gain fame, choose a new career. The player who is...
A simply and funny business game, Urs Hostettler created for the "Migros Genossenschaft Bern". Migros is the largest supermarket-enterprise in Switzerland. The game was part of the annual business rapport, every member of the cooperative got one. The game was never sold in shops. The rules were written in the business rapport, and there were some funny...