This boardgame simulates the life of a Mary Kay sales consultant, as she goes from consultant to National Sales Director and earns the highest possible amount of money. The game includes the board, 4 markers, 1 die, playing money(Pinks), 200 Recruit Cards, 25 Consultant Cards, 20 Director Cards, 75 Offspring Director Cards. There are minor obstacles to...
HIJACK is a roll and move game, players are long haul truck drivers, picking up and dropping off loads at different cities in the US and Canada, making a living and avoiding HIJACK. The board is a map of northern North America, part of Mexico is shown, but the paths between cities do not go there. Most cities have two or three paths leading to/from them...
Beyond the small hill not far from the town, Across the clear stream that runs by the village, you will come across an agricultural hillock bustling with a market full of fruits and vegetables. Here, you can be both the grower and the one who sets the market prices yourself. The farm that can make the most money by the end of the harvesting season will be...
Hilton Head Island Fever can be best described as a Monopoly variant. Players move around a board and can buy properties by landing on them and having the appropriate card in hand. The businesses on the board are (or were) actual businesses on Hilton Head Island. The goal of the game is to be the first person to make $250,000 and land on their plantation...
As the Chief of a Himalayan high plateau tribe; Dolpo-pa, Bhotia, Sherpa, or Tamang, you lead your yak's caravan from one village to another through snowy crests and risky paths in order to collect the goods necessary to the development of your tribe. Meanwhile, you will increase the political, religious and economical influence of your tribe. By...
"The Worlds Most Popular Grammie Board Game" - Work your way from the City Steets to a Hip Hop Grammie winning artist. Buy and sell your own CD tracks. The person with the most Hip Hop Grammies, Cash Chips, and CD's wins! Gameplay - This game is a re-themed Monopoly game. Players start in the Ghetto and roll a set of dice to move around the board and...
HISPANOAMERICA: A Story of Civilization, Discovery and Christianity is a game for 2 to 4 players and between 90 and 180 minutes in length that takes place during the more than three centuries in which America was part of the Spanish Crown and Spain dominated the Atlantic and Pacific oceans. From the end of the fifteenth century and the arrival on the...
Historia: gra karciana is a card game for 2-4 players who play in either Middle Ages, Modern or Contemporary times epoch and use famous historical personas, symbols or military units to win the outcomes of the historical events. The goal of the game is to score Victory Points, by: winning the events generating Culture winning wars The game consists of 4...