Developed as an educational (or perhaps a tongue-in-cheek)game by Midland Insurance Co. in 1984, Futility is a game of buying and selling insurance. Each player, or "Risk Manager", starts out with $3,000,000. Movement around the game board, via rolling of the die, allows for the opportunity to buy and sell insurance (certificate of insurance cards). There...
The Future Art of War is a science fiction wargame, self-published by Leonard J. Meloche. The game map consists of 26 planets (one starting with each letter of the alphabet). Players start with one planet, and a small force of ships. They occupy/conquer planets, collect and trade resources, build ships, supply their planets and attempt to discover...
In Future Energy, each player attempts to construct a network of non-carbon-based energy production plants around Europe. Each player's turn consists of three phases. First, they earn income. Second, they make 1-3 purchases of new power networks or contracts. Finally, they move the shared surveyor piece along the built networks (paying other players for...
"Welcome to Future Inc.! Invest in the best factories to produce and sell your products, keeping an eye on the competition and reacting to market demand, in order to become the most successful entrepreneur of a near future." Future Inc. is an economic card game played over five rounds, each of them divided into three action phases and one market phase....
Game designed by creative team Lans Macabre. It's an area control strategy based on resource use, betting and bluffing. Players take the roles of megacorporations’ CEOs to enlarge influence and dominance of the world. To do so they must spend resources to get control of cyberpunk freelancers - but it's not as easy as it sounds. The cyberpunks are very hard...
G.S.T. The Game!! Have Fun!! Brian's Biggest Blooper You hated it!!! You paid a committee to study it!!! Now play it!! 3 strikes you're out 3 stripes you're in Government pays One Million for painting Your chance to laugh at the government. Take the role of one (or more) of 10 different occupations and travel around the board following the instructions in...
A very unusual game of space exploration and combat with no board or pieces, managed by a "game-master." The game-master lays out a system and assigns resources. Players spend resource points to build ships, increase technology, take control of systems. All movement is plotted on paper, and the game-master then carries out ship orders, letting players know...
Galactic Space Exploration is a 1-4 player game where you manage your resources, buy and launch dozens of rocket ships, and be the first to head out into the vastness of space in the ultimate space exploration game! Best for kids aged 6 through 160. Learn to master the market. Players must invest wisely to grow their resources and their fleet of Rocket...
Galactic Scenarios is a suppliment booklet to the game Galactic Storm. This book contains ten scenarios in full colour, which are designed for 3 to 5 players. In these scenarios, the players will be starting a game at a point where the empires have grown quite a bit, and things are about to get interesting. Each of these ten scenarios has a full colour map...
Welcome to the exciting world of Empire Management, a position with great job perks such as having a diversity of tasks to undertake, being able to choose whatever planets that you want to colonize, and having the freedom to choose your own hours of work with five weeks paid vacation included. However, this job can have its downside as there will be a lot...