In a futuristic world where humans are established in several galaxy, a large magnetic storm hit the galaxy Virgo, destroying most of the high end technology. Hundreds of years later, scientists from ECHO, the largest planet in the galaxy Virgo, recreated rockets capable of traveling between planets at very high speed. Then, Globocorporation appealed to...
Holiday Special 2016 During the darkest times, mysterious objects occasionally appear throughout the galaxy. Fragments of old chronicles suggest that these forebode the return of the Elders. However, the stashes quickly flicker away from the base reality again. Only the quickest civilizations can benefit from their rewards... Eclipse: Anticipation of the...
ECO Games are learning tools designed by Winrock International that educate players about the different impacts community decisions can have on water, climate, environment, livelihoods and the long-term potential for communities to thrive. In each game, a moderator sets up the game so each player has tokens for cash, soil health, and land use. In each of...
In Ecologic, you run an extractive company, and you need to earn a profit from extracting minerals and oil – that’s business! But it is obvious that all big factories are harmful for natural environment. So, you should manage your income wisely: part of the money should be used to protect and restore the environment. Can you have a successful business and...
A family game for 2 to 4 players, Ages 10 and up. Collect salaries and bonuses on every turn. Buy and sell stocks, CD's, gold coins, houses, and insurance to take advantage of good luck cards and avoid setbacks from bad luck cards. Exciting continuous player action, including gambling between players and between players and the bank. In this game you are...
ECOnomia is a game where each player is the CEO of a major corporation and throughout the turns they must add companies to their holdings by buying them, increasing their economic power. The problem is that on times of growing pollution levels, and the sustainability of our planet at stake, the CEOs must show their alignment with the preservation...
Economic gears is a game based in a fantasy world which is used to teach and learn about economic functions in society. During each turn players are allowed to place new tiles to grow the allowed economic area of the game. Furthermore each player takes part in the economic success of the new nation by building up a transportation empire to move the newly...
A game that combines features of Settlers of Catan and Munchkin. You buy companies and set up start-ups in eligible industries, get profit or sell your company if right the moment has come. You may even try to make a corporate raid. Doing all that you have to acquire your business reputation symbolized by the Stars - special game chips - that's how you...
"By moving to the right locations you get inventions, factories and shops. With these properties you can collect points and become winner with the most points! A shop is worth 1 point, a factory 2 points and an invention 3 points (most for the invention, because without a new invention there are no new factories and shops!) You get most if you have an...
Economy Class is a stock-trading themed card game. The game is played over two phases. In the first phase players auction cards to build a hand. In the second they play half of their hand (through simultaneous card play) to manipulate the stock market before selling off the second half of the cards in their hand at the end of the game. The player with the...
An interesting economic game, where players try to become the first player, who could buy and purchase 15-18 goods of 6 different types. Several taxes and fees must be paid on the way to becoming the winner of the game. A few of them are fixed amounts, which must be paid when a player reaches a certain step on the way up, some must be paid, when a player...
In The Economy Game, players simulate a person's life in an economic society. There are four different squares on the board, namely consumption, decision, risk and government. On concumption, the player must purchase one commodity (priced after Power Grid mechanics). On decicion, the player must choose an action (education, investments, production...