Across the Kingdom is a solo roll-and-write adventure. With nothing but two dice and a single pencil, you’ll journey across a sprawling realm - charting wild frontiers, uncovering hidden treasures, battling fearsome monsters, and lending aid to the hardworking folk who call this land home. Explore boldly, for every discovery brings you closer to a name...
Across the Kingdom: Fates and Fortunes brings new purpose to every adventure with a set of 8 Journey Goal cards that challenge you to pursue glory in new and unexpected ways. Each card introduces an additional objective to complete during your expedition, encouraging you to adapt your strategy, explore different paths, and seek opportunities you might...
Across the Kingdom: Perilous Paths introduces a new map that challenges even the most seasoned adventurers with difficult terrain, restricted movement, and hard choices at every turn. The lands of this frontier are less forgiving than those found elsewhere in the kingdom. Travel routes are limited, opportunities are scarce, and every hex you explore must...
Across the Kingdom: Secrets and Sovereigns introduces two new maps that bring magic, duty, and prestige to your adventures across the realm. The first map uncovers the ancient mysteries hidden beneath the kingdom's soil. As you explore, you will discover powerful magic runes scattered throughout the land. Collecting these runes allows you to cast helpful...
Across the Kingdom: Widening Realms invites adventurers to journey farther than ever before with a sprawling new map that expands the kingdom's horizons. This oversized realm offers more land to explore, more opportunities to discover treasure and glory, and more time to shape your legend. With additional space comes longer adventures, allowing you to...
In Act of Treason, players take on the role of Royal Advisors tasked with ruling a Kingdom in the wake of the Kings death. Players are given a secret loyalty card, assigning them as a Traitor, Loyal, or the Heir in hiding. Loyals win by rooting out and eliminating the Traitors, or passing five Quests to safely herald in the new King. Traitors win when four...
Prolog: Welcome to the battle, stranger! You landed in a country with a dark past. The land before you is a battlefield of fierce struggles for possession and power, led by the ruthless nobility. On whose side will you fight? Will you command a powerful army of soldiers, fighting for the royal family? Engage with bandits and thieves from the underground...
Advanced Cry Havoc system includes the rules for Skirmish battles (Siege Operations will be dealt with in another opus), the necessary markers and Player aid Charts. It overhauls the rules for the Cry Havoc series of games. Ownership of at least one of those published games is necessary to use these rules. The latest new and improved version of the CRY...
Special Ops #12 has 8 articles, four ASL scenarios, a mini HASL map, and two ASLSK scenarios. The magazine also includes Warriors of England, which is a quick playing game on the Wars of the Roses. Warriors of England: The War of the Roses is based on Warriors of God: The Wars of England & France, 1135-1453 game and includes a 22” x 34” map, 8 pages of...
K.R.Bourgoine’s Adventurer is a fast paced fantasy card game, where players assume the role of one of 4 heroes in search of the deadly vampire, Count Lodrac. Take turns to be the first hero to reach the crypt deep within the castle and defeat the Count to win the game. Sound simple? Well it is. Sound fun? You bet it is! The 80 beautifully illustrated cards...
From publisher's website: The Chaos Expansion is all about giving the players more control over their adventurers. With these new cards the player can now choose to encounter a danger, or not. Do they want attempt to open a possibly trapped chest? Failure might mean death, but success could bring a ton of treasure. The Chaos Expansion also introduces a new...