The gameplay in Abtei der Rätsel is inspired by "The Name of the Rose", but plays much like a variant of Hangman. One card is chosen with a word - either a 10 character word (with the easy cards) or a 5-9 character word with blank spaces distributed throughout (with the difficult cards). The card is placed in a plastic bookshelf, which allows each of the...
This is not only a game, but a piece of art. All materials are hand-crafted and top quality. This comes at a price of over $3000. The gameplay is inspired by "The Name of the Rose": One player writes down a word, breaks it down in several parts and distributes them over several books. The other players - hindered by the word player - are trying to hunt...
ACQUISITIONS ACQUISITIONS is a game inspired by the ideas of Sid Sackson. It is a game that is predicated upon building a Kingdom of wealth. Long ago, in distant times, Kingdoms were sometimes won and lost by mighty armies. Battles were waged to gain the lands and treasures held within the Kingdom under siege. Yet always behind these mighty armies were the...
The Third Crusade Opens It was the destruction of the Crusader army by Saladin at Hattin in 1187 that had led to the collapse of the Crusader kingdoms in the Levant, including the loss of Jerusalem. Guy of Lusignan, the erstwhile ruler of the city, appealed to the Europeans for aid, which soon arrived. But without waiting for the three main Crusader armies...
Across the Kingdom is a solo roll-and-write adventure. With nothing but two dice and a single pencil, you’ll journey across a sprawling realm - charting wild frontiers, uncovering hidden treasures, battling fearsome monsters, and lending aid to the hardworking folk who call this land home. Explore boldly, for every discovery brings you closer to a name...
In Act of Treason, players take on the role of Royal Advisors tasked with ruling a Kingdom in the wake of the Kings death. Players are given a secret loyalty card, assigning them as a Traitor, Loyal, or the Heir in hiding. Loyals win by rooting out and eliminating the Traitors, or passing five Quests to safely herald in the new King. Traitors win when four...
Prolog: Welcome to the battle, stranger! You landed in a country with a dark past. The land before you is a battlefield of fierce struggles for possession and power, led by the ruthless nobility. On whose side will you fight? Will you command a powerful army of soldiers, fighting for the royal family? Engage with bandits and thieves from the underground...
Advanced Cry Havoc system includes the rules for Skirmish battles (Siege Operations will be dealt with in another opus), the necessary markers and Player aid Charts. It overhauls the rules for the Cry Havoc series of games. Ownership of at least one of those published games is necessary to use these rules. The latest new and improved version of the CRY...
Special Ops #12 has 8 articles, four ASL scenarios, a mini HASL map, and two ASLSK scenarios. The magazine also includes Warriors of England, which is a quick playing game on the Wars of the Roses. Warriors of England: The War of the Roses is based on Warriors of God: The Wars of England & France, 1135-1453 game and includes a 22” x 34” map, 8 pages of...
K.R.Bourgoine’s Adventurer is a fast paced fantasy card game, where players assume the role of one of 4 heroes in search of the deadly vampire, Count Lodrac. Take turns to be the first hero to reach the crypt deep within the castle and defeat the Count to win the game. Sound simple? Well it is. Sound fun? You bet it is! The 80 beautifully illustrated cards...
From publisher's website: The Chaos Expansion is all about giving the players more control over their adventurers. With these new cards the player can now choose to encounter a danger, or not. Do they want attempt to open a possibly trapped chest? Failure might mean death, but success could bring a ton of treasure. The Chaos Expansion also introduces a new...