Zahlen Ritter is a two player game published in Switzerland by Max Giezendanner. The game contains 24 tiles of each color (blue and red) 2 wooden pawns 2 wooden towers (score markers) 1 board (the rules are printed on the box) The players place alternately their tiles face down on the board and start at the score of 50 points. The aim of the game is to...
Zara is a game of chance first played in the Middle Ages. It was most commonly played with three dice, although there were regional variations. Each player would throw the dice, calling out a number at the same time. If the number he called was not the sum of the dice, he would pay a number of coins equal to the number he called; if the number he called...
Principle of the game: The players' goal is to conquer the capital of the kingdom of Zargos. Each participant is found at the head of a race : Dragons, Spiders, winged knights, monks, Amazons. The world Zargos consists of 5 continents and 11 kingdoms. The central province contains the players' goal: the Forbidden City, the capital of Zargos. In each game...
A three-dimensional children games around the theme of kings, knights and sieges upon castles. The point of the game is to build the most (and longest) finished castles by the end of the game. Castle tokens are won from successful sieges of different castles throughout the game, as the king travels across the country evaluating the knights' skills. Whoever...
Zeal is a game of religious conquest in a 16th century type of setting. Each player represents a different religion/cult that is trying to spread across the globe. Gameplay is simple but strategy is deep and luck is not a factor. Players, on their turns, can take one action (move pieces, produce more pieces, convert an area to their religion, or slaughter...
A development of Cloak & Dagger by Fata Morgana's Urs Hostettler and historian Werner Meyer. The new theme is time travel through the history of Germany and Switzerland. The envelopes represent different historical epochs. The players try to find and bring together historical persons and objects. There are two sets, one for Germany called Zeitreise in die...
It's a sort of trick taking game, but simplified. Each round a player calls out one of two colours available and plays a card. Others follow with a single card, after which everyone can play aditional special cards. Whoever has the highest sum in the given colour takes all the cards. The game is over when all the cards are spent at which point whoever has...
Description from the publisher: Zen Squire is a 2-4 player card game inspired by medieval marginalia, absurd illustrations found in the margins of medieval illuminated manuscripts. The first edition (released on Kickstarter) includes 72-cards, a 54-card main game plus an 18 card expansion. All illustrations and design elements were produced in pen and ink...
Zero Quest is a cooperative game in which players will work together to explore a series of dungeons and defeat the infernal entity Zolzotha, trying not to succumb to his insanity-inducing madness in the process. There’s a catch though: players may not communicate other than by playing cards. Players may play a card at any time in any order. Navigation is...
Zheng He: Admiral of the Ming Voyages is a solitaire game that recreates the voyages of the Ming treasure fleets in the early 1400s. In the game you take the role of Zheng He, commanding the fleet as it sails the Indian Ocean, earning glory for the emperor, and keeping favor with the ministers of the court so the voyages can continue. Your goal is to score...
It is the “Sengoku” era of Zipang (medieval Japan). As a samurai among feudal warring states, you are bringing order to the chaos using your military forces, in order to become Shogun. Zipang contains a central map where you battle for provinces and build castles to quickly gain the victory points. You move along the border, the Sugoroku path on which you...