Expands Warhammer Ancient Battles From the publisher: In the West, Rome may have fallen, but in the East, Byzantium ensured the Roman values and spirit endured for another 1000 years. This 128-page sourcebook contains an historical overview of the period and covers events from 527 to 1204 A.D. During this period we see the rise of importance of the...
From the publisher: Warfare in the Spanish Reconquista: 900-1250 AD Rodrigo Diaz, better known as El Cid, is one of the most famous warriors of the Middle Ages. His deeds are legendary and his adventures in a world of Moors and Christians, castillos and caballeros, provide ideal territory for games of Warhammer Ancient Battles. This source book contains an...
From the publisher: 1462: a Walachian prince and his small army stand alone against the military might of the Ottoman Empire. But this prince, Vlad Tepes, is no ordinary man: he succeeds in driving the best-trained army in the world from his homeland through a campaign of relentless terror. Employing a scorched earth policy, along with ambushes, night...
From the publisher: The Age of Arthur – Warfare in the British Dark Ages 400 AD – 800 AD is a source book for Warhammer Ancient Battles. This exciting period of British history saw the foundations of England, Scotland and Wales laid down by the warring Saxons, Romano-Britons, Welsh, Irish and Picts. Arthur himself may have led British resistance against...
From the publisher: Storm the walls of Rome, lay siege to Jerusalem! Siege and Conquest is a rules expansion and source book for Warhammer Ancient Battles. Throughout history, Sieges have decided the fates of nations. From the earliest Biblical times through the Roman period, the Crusades, the 100 Years War and into the age of gunpowder, peoples defended...
Warhammer: Age of Sigmar is a skirmish tabletop game for two or more players where you command several armies from a huge range that goes from Humans, Dwarves, High Elves, Undead Vampires, Orcs, Beastman and lots of races. This book provides you with all the rules you need to play, and guides you through collecting and painting your own army of Citadel...
For millennia armies have battled for control of the region known as the Flamescar Plateau, seeking to unearth its priceless treasures and hidden relics. Here lies a weapon of supreme destructive power, sought by armies from across the Mortal Realms. Whoever can harness its might will be gifted the power to utterly destroy their enemies. Yet claiming...
Lying forgotten in the Desert of Bones, the ruins of the spectacular ancient city Shadespire are brimming with untold riches and power, ripe for the taking. Though it is now a mere skeleton after being put to the torch by Nagash, the city's treasures remain, a morbid hint at the splendour that existed before Shadespire’s soul was torn away… Take command of...
Warheads: Medieval Tales is tabletop miniatures wargame with some role-playing elements, set in a comical and mythical medieval England. As well as new scenarios and characters each edition of the Warheads Magazine delivers large sections of narrative and high quality artwork. Players control one of two heroes and their followers. Every character in the...
Ever wondered what it would be like to step into the pages of one of the most iconic Fighting Fantasy books written by Sir Ian Livingstone and Steve Jackson? Relive the magic of the book in an exhilarating new format! Your quest begins now! Fighting Fantasy Quest: The Warlock of Firetop Mountain strictly follows the events of the original book, and it...
The ideal introduction to the WARLORD SERIES, and to wargames in the period 3500 BC to 1100 AD. An updated and lighter version of the original, highly successful, WARLORD rulebook, which is even faster and more fun to play and introduces some further innovations to enhance the game and improve playability. Action on the miniature battlefield moves swiftly...
The Warlord Game is a medieval wargame along the lines of "Fief" or the computer wargame "Lords of the Realm". You are a Knight. You hold one fief, and you live in Medieval Germany. By conquest and courage, you must unite up to 17 fiefs in your area and become King or Emperor. Tournaments, mercenaries, random events, and knavery add spice to an otherwise...