"The War Law system simulates mass combat in a fantasy setting. The Standard Game is provided for a quick way of resolving large scale combats between two opposing forces in a minimum amount of time. The Standard Game doesn't require a Gamemaster or Referee; instead, the rules provide a set of guidelines that make a GM unnecessary for resolving movement...
From the ad: WAR OF THE AGES takes a quantum leap toward the chaos and derangement of warfare! Can you direct the charge of Julius Caesar’s Samurai warriors against Robert E. Lee and his loyal Vikings? This two player (or team) game consists of 124 cards which simulate the contest between many of the famous and infamous military leaders and forces from...
A tile based tactical skirmish game based on the Realms of Norse Mythology. Each realm is comprised of unique Norse characters and their wondrous abilities. The game allows you to pit these against each other in a bid to claim total victory. The victors will reshape the World in their own form. Each Realm has a choice of Heroic or Epic play styles that...
The excitement of this yomi-style game comes from predicting your opponent's move and countering it. Battle across two Wars with identical decks. Take turns to attack and defend. Play two cards each turn, one face-up and one face-down. Choose carefully, as your face-down card has a hidden tactic that affects it's ally when revealed. Did we mention each...
This is a set of rules for wargaming large scale Dark Ages or Early Medieval skirmish battles. It can be used with any scale figures (typically 15mm or 28mm). Each figure on the table represents one man, and the game is designed for battles of around 50 – 100 figures per side. Basic Concepts: This game is played on a hex grid. Each hex must be big enough...
"WarBonds: Battle For Vitoria" is a strategy war game where players deploy and mobilize a medieval fantasy army in an effort to reign supreme amidst the war torn lands of Vitoria. Players start with a unique warlord that’ll serve as the leader of their army, and the first unit deployed onto the Battle Map. Each warlord is vying for control and ideological...
A card game of fantasy combat for two or more players. The game uses a deck with eight types of cards: Heroes, Weapons, Armor, Mounts, Armies, Actions, Traits, and Spells. Each round, the players draw hands of twelve cards. The players simultaneously play a meld of one hero and one other card from the other seven types. The players then take turns...
WarChest is a customizable miniatures game. In WarChest, players command warriors, sorcerers, monsters and other fantastic forces in battle on the world of Gaos. The object of the game is to capture the opponent's war chest. Beginning on opposite sides of the board, players maneuver figures and use special abilities to gain a tactical advantage, attack...
A set of rules for fighting large scale medieval battles. Each figure represents 50 men and each inch represents 25 yards. Troops are divided into two types, mounted knights and infantry. Infantry can include bowmen and crossbowmen. The opposing armies are divided into divisions (consisting of 20 infantry figures or 10 cavalry figures) each of which has a...
Warfighter Fantasy is a card game for 1 to 6 players. You play cooperatively with your friends against the system to adventure through dungeons, slay evil monsters, and gain gold and glory! Warfighter Fantasy is a stand-alone Warfighter boxed game! The game includes all the Heroes, Weapons, Equipment, Dungeons, Locations, Objectives, and Hostiles you need...
A series of books that provide wargame rules and colour photocopiable figures for miniatures battles. Each book tackles a specific time period of history. This book covers the Norman Invasion of Britain in the Eleventh Century. Simple rules are provided written by Andy Callan, noted designer. The rules can be used with other miniatures. The miniatures are...