Viking era is a game for two to six players. The game describes the Viking era in, for common family games, untypical detail. The players play Danish, Norwegian or Swedish Vikings. They move their fleets around the known world to trade, plunder and conquer. Furthermore, it is possible to discover hitherto unknown land areas. The game is over when all...
Vikingjarl is a fun and exciting strategic board game about Vikings and Norse mythology from the Viking age set in the time period of 793-1066 AD. As a player, you begin the game as one of four Jarls (Jarl (Earl) “free person of noble family and high birth”), with the goal of becoming the next Ruler of Kaupang, ensuring power and prestige for you and your...
Viking Raiders or Vikings Knights of the Sea is both a self-standing game in it's own right and a companion game for Siege and Cry Havoc. On it's own Viking Raiders has four different scenarios. There are also two further scenarios which combine "Viking Raiders" with "Siege" and "Cry Havoc". Viking Raiders is a game of historical simulation during the era...
The Fortified Harbor was an extension designed for Vikings and supposed to be released in 1991. It was never released due to technical issues. General design was almost completed, but the translucent film used for the black line drawing had slightly stretched when passing in a copy machine, probably under the influence of heat. Duccio Vitale didn't have...
From the game's website: Vikings is a strategy game for two to four players, 10 years and older. The game is set in Iceland in the Age of Vikings. You draw an objective and must be the first player to reach your objective to win the game. To become the next Chieftain of Iceland you must occupy counties, harbours or fight for the opponents' Manors with your...
Siege is a man-to-man small scale combat game set in medieval Europe (maybe around the 13th century). The game is both a game by itself or can be played as an expansion to Cry Havoc. As a stand-alone game it has 5 scenarios and 2 maps (a camp and a castle). There are rules that cover a range of siege warfare tactics such as siege weapons, fire, breaching...
Scenario Book 1 offers six new scenarios for the game Cry Havoc, plus rules for using lead miniatures with Cry Havoc and Siege. Each scenario defines the maps, starting positions, and victory conditions. Some of the scenarios have special rules. The scenarios are The Knight Errant, The Foraging Party, The Knight's Lady, Reconnaissance Patrol, The Rescue...
Scenario Book 2 contains 29 scenarios for the game Cry Havoc, Siege, and Outremer. Some of the scenarios combine two of the three games, and one combines all three. While the majority of the scenarios are for two players, five were designed with solo play in mind (and others are suitable for solo play), and seven of the scenarios were designed for three or...
This game is the re-edition of Outremer by Standard Games, but with a lot more rules and two entirely new playing modes: Strategical and Roleplaying. This is in fact a nearly totally different game, just sharing the included maps and counters (except the strategical ones). The game is from the series Cry Havoc with the same flavor of skirmish battle plus a...
This is the second expansion to Siege. This expansion was published in 1987 under the Eurogames banner. The game contains the same counter sheet as Siege, damage record sheets (to keep track of bombardment damage), a set of four map sheets that can be assembled to depict a walled medieval town with a citadel, and an eight page booklet describing rules for...
GUISCARD is a medieval man-to-man skirmish game and is a reboot of the original Game: Cry Havoc System. It is set during the epic conquest of Southern Italy and Sicily by the Normans, led by Robert Guiscard ("the cunning" or "the weasel"), in the eleventh century. The game features over 170 unique characters belonging to the various factions of the time as...