A childrens game designed by the Walt Disney corporation published by Whitman based on the Disney story of the Sword in the stone. The gameboard has a disc under the play area that can be moved with the finger so that the colors on the paths on the board change.Movement is done by s spinner. The object of the game is to pick up a sugar bowl,a squirrel, a...
Sword of Honor: Ronin is a solitaire combat pen and paper RPG with a unique character creation system centered around the Seven Virtues of Bushido; Honor, Courage, Justice, Honesty, Duty, Righteousness and Respect. You are a masterless Samurai, who must restore his lost virtues through trials and adventure to avenge his Lord’s death at the hands of the...
A rulebook for fantasy combat at various scales using miniature figures. "Sword and Shield is for individual combat in the world of Acquitaine, and deals with realistic combat (jousts, tourneys, trial by combat and actual melee combat) as well as some of the fantastic denizens of Acquitaine." "Concept based upon the novel, Shadowstalker, and stories of...
From the back of the box: "During the Middle Ages feudalism determined much that happened in military terms, as landed aristocrats brought bands of armed men to the battlefield in the service of their liege lords. Despite this unifying theme, the period saw an incredible variety of weaponry and tactics. The battles portrayed in Sword and Shield have been...
Sword & Spear - Individual Man-to-Man Combat in Ancient and Medieval Times "Sword & Spear is a set of wargame rules for small skirmishes in the millennium before effective gunpowder weapons. Each player commands a small detachment (two to ten figures) in a battle of close-range missile and hand-to-hand combat. Although most attractive when played with...
Sword & Spear is a set of wargames rules for Ancients and Medieval battles. They are suitable for any scale figures and any basing standard, the only requirement being that figures are organized into units of equal frontage. A typical game has around 8—15 units on each side, and games take around two to three hours. The rules are designed from a top-down...
Swordplay is a man-to-man duel in medieval times. Each player has a small board depicting the body of their warrior as viewed by a face-to-face opponent. A hex grid is printed over the warrior's body. In the course of the duel, players will position their shield over some hexes (a portion of their warrior's body). Depending on the action they select for...
What: A free introduction to the Reaction System used by Two Hour Wargames. Scale: Man-to-man sword and shield combat. 1 figure equals 1 man. Your Role: You lead a small group of 1 to 5 figures in a series of man-to-man scenarios. Playability: Designed for solo, same side and head to head play. Sword Play 2015 allows you to learn the Reaction System used...
For those about to die... we salute you. It's no longer important how you came to be here, only that you survive to fight another day. Heroes enter the arena in a fight to the death armed only with what they find there. Will you reign victorious this day? Swordplay is an easy, fast paced card game of Arena Combat with Medieval weapons. Quick to learn yet...
Swordpoint is a “big battle” miniature wargame for fighting actions in the ancient and medieval periods. It employs multi-figure bases, various sizes of figures can be used. Games fought with Swordpoint involve between 100 and 250 miniature figures per side arranged into between 6 and 12 units. The game is designed to play out in about 2 hours after...
Army list book containing 48 armies with additional variants, covering the period from 300 AD to 1066 AD. Army lists include: Franks - 300 Mayan - 300 Dark Age Britain and Ireland - 300 Korean - 313 Huns - 350 Late Roman - 350 Gothic & Vandal Kingdoms - 442 Hindu Indian - 450 Early Byzantine - 475 Slav - 520 Champa - 550 Avars - 557 Khazar - 568 Heraclian...