"¡Santiago y Cierra, España!" is a solitaire wargame on the Reconquista in the Iberian Peninsula. The player is in charge of the Christian Kingdoms that tried to recover the peninsula from Islamic control. He begins in a few regions of the north, with initial troops. Each turn he decides where to attack, places the reinforcements he receives, being able to...
These mini-games can be used as filler games or during a game of Dragon Valley: Rise of Corundia of 3 or 4 players while two players are waiting for the division of King's Aid. Purple cubes and/or Unit cubes from the Unit bag are used to keep track of game play aspects in Dragon Valley Tourneys. Players start with Jousting. If finished before the other...
GAME SYSTEM This entry is to allow for discussion/rating of the game system as a whole. It is not for a specific product or release. Versions will appear on the individual item pages. This is a select your own adventure combat book game. Players each with their own book will battle against other players with a book of their own. At least two players with...
The history of medicine is gruesome, painful and sad, but as Steve Allen taught us “Tragedy plus time equals comedy.” So I guess what we’re saying is that using a red hot poker to scorch your hemorrhoids is a pretty hilarious concept once we have 700 years distance. In Sawbones, inspired by the amazing medical history podcast from MaximumFun.org, you are...
Scar Sworn is a fast-paced, brutal skirmish wargame designed for 2 players. Played on a compact 3'x3' battlefield with warbands of just 5-10 models, it strips away the bloat of mass-battle games to focus on the visceral reality of individual combat. In Scar Sworn, survival is not guaranteed, and every die roll counts. Key Features The Triumph System:...
An abstract strategy game base on unique moves. Use your pieces to escape and free your king. Or get captured by the enemy. Place all your pieces on your side of the board. The enemy does the same. Then you move every piece one at a time. This is a turn base strategy game. Every piece moves differently. The one common factor is every piece captures other...
Scotland Rising, which is being released to honor the 700th Year Anniversary of the battle of Bannockburn, is a sharp fight that highlights the tactics of medieval battles on a crowded battlefield: Knights are powerful and hard to bring down; pikemen are best in massed formation; archers have ranged fire but must be protected; and ax men are vicious in a...
from Consimworld: The Situation There is no greater hero in Scottish history than William Wallace. In 1297 he began what grew into the Scottish Rebellion. The death of his wife at the hands of the English launched Wallace on a quest to expel them from Scotland. Unlike other leaders in the rebellion, Wallace never betrayed his country, his comrades or his...
Set in the Dark Ages you command a small force of Scots raiding across the border into the lands of the Anglo-Saxons, the game is played over two scenarios the raid itself and the escape as you try to outrun the pursuing Anglo-Saxon forces. Ideal for 28mm figures but can be played in any scale as long as the figures are individually based. Simple to play...
A Medieval miniature wargame for armies consisting of 10-15 units. Game play is driven by an orders chart, each player choosing a set number of actions for the turn (such as Shoot, Battle, Charge, or Move). The rules are short, simple and give quick games. Unit types are abstracted, so all knights perform in a similar way, all missile troops are similar...