"A diceless battle game for ancients and medievals." from the cover of the rulebook. Rules cover troop types (similar to DBA), movement, units and attacks. Each army has a rating for number of moves, number of killing attacks, and number of stands it can lose before it breaks. Combat is decided by a unique diceless matrix. Also included are army lists from...
"Knights & Castles quiz game" in English 32 cards show 2 questions with three answers each, the back side shows information and illustration on the subject. Players have question cards and risk cards, the starting player chooses a card and the candidate on his left tries to answer the first question - if he is right, the second is asked. In case of two...
Depending upon the number of players, each player receives 1 or 2 knights. Each of these knights lists a series of dice pips on the card, some of which are red in color. These red numbers are the knights defensive abilities, and he will block these numbers if rolled by an opponent during a competition. For instance, Upollonius Wolkenburg has a 1, 2 and 3...
In this game of skill from the Knights Trenk universe, players have to balance two green balls (peas) into the appropriate holes using four different cards of each color (red, blue, yellow, green). If you have met one of the people on the card with the peas (the balls holed), you get the card. Otherwise, the next player's turn. If you have all four cards...
Two or three knights compete against each other in direct competition at this year's tournament. Who will manage to knock over the opposing knights? To do this, players flick one of their own knights in an attempt to knock over other knights. All knights that fall over are out of the game. The players flick in turn until only knights of one color are left...
Ritualia is a fun, light strategy game, where each player starts as a Hermit, leader of a Cult of Nature and competes the other players to become the Prophet of the Realm. The Map of the Realm is always different and compiled by players from 48 tiles, before the game begins. Each Cult has an unique advantage throughout the game, moreover, additional...
Rival Den of Thieves is a strategic card game for two to five players. The criminal element of the city is in a race to steal the most -- from the bank or each other. Each player controls one of the dens, and each card in her/his hand represents one of the thieves in his/her den. Each player chooses which of her/his thieves to make active, knowing which...
Third Edition Released!Rule as Royal Regent within the powerful countries of Medieval Europe, govern her ancient cities, control her trade guilds, command her armies, and sway her religious faithful in Rivaling Royals™, a game for two to five players. Evade ruthless adversaries while manipulating the powers of Royal Privilege, the Sways of Religion, the...
Issue game of Wargame Japanese History #22. Strategic level wargame of the Japanese Sengoku period. The basic game concept is inspired from History of the World, and has a shorter playtime and is simpler. Each turn, players select one of the six revealed warlord cards. The top order card can be taken free, but the second or later card requires a "Heaven's...
RIVUS board game uniquely combines historical simulation with strategic card play elements, offering players a deep dive into 3,000 years of history where they become the architects of time, capable of reshaping the rise and fall of civilizations. At the beginning of each turn, players select two Victory Goal cards. A player can win the game by fulfilling...