Description from the publisher: It's a troubled time in the town of Ravenport. A band of monsters has pressed past the guards at Bronze Valley South and made a new home in the once peaceful seaside town. Most of the villagers run in fear of the monsters and their powerful overlord, but not all are so timid. Small forces are resisting the rule of the...
Reconquista is a wargame recounting the fighting in Spain circa 1050-1450. Players build up Armies and conquer provinces on a map of the Iberian Peninsula from each other. Players have standard unit counter sets. The game uses an Event deck and Battle Deck. Battles are resolved using a combination of dice work and card play. Raiding rules and events give a...
Reconquista! is a two-player simulation of the Christian reconquest of Iberia from the Muslim Moors. One player directs the Islamic Caliphate, the other an assortment of not always cooperative Christian kingdoms. Each turn represents 25 years. Play starts in 850, when the Christian advance began in earnest, through 1250, by which time the outcome was...
Winner of the wargame category in the 2014 solitaire print and play contest. Released in early 2015 as a physical boardgame by White Dog Games. The game is a solitaire area-movement wargame, simulating the Reconquest of the Iberian peninsular by the Christian kingdoms from the 8th to 15th centuries. The player takes the role of the Christian forces....
Reconquista is a strategy board game for 3-4 players set in the wars between Muslims and Christians in 11th-century Spain. Each player assumes the role of one of the four kingdoms in competition to control the Iberian Peninsula: Castilla y León, Aragón, Sevilla or Zaragoza. The game is played over 10 Rounds. In each Round of play, players collect incomes...
When you first meet this soft-spoken young elf, you might be surprised to learn that she's an adept adventurer; even more so that she's often fighting on the front line. But then again, you don't run into very many shapeshifting druids at the Red Dragon Inn... The Good: Erin's always ready with a kind word and a healing chant to smooth ruffled feathers or...
While the master's away, the familiar will play! Zot's turning in early for the night, but Pooky's not done with the party. With a stash of gold and a big chip on his wee shoulder, this strange little rabbit-thing is looking to prove he's more than just Zot's whipping bunny. The Good: In the dungeon, Pooky's psychotic behavior has gotten the party out of...
The North was once an inhospitable and uncivilized land filled with danger and glory. But now, it's a land is filled with cities, businesses...bureaucracy! Cormac, a barbarian prince, longed for the bygone times – for a life where he could be a warrior of renown. Frustrated with the unending tedium of council meetings and trade agreements, Cormac struck...
Brother Bastian was a member of a severe sect devoted to Korash, the god of justice and light. When he learned of an orc masquerading as a paladin of his god, he was furious. But upon meeting her, he realized that this orc was no imposter and that there was more to Korash than he had been taught. The Good: Brother Bastian knows many powerful prayers and...
After years spent in the pursuit of elemental power during which Ozrik caused a great deal of damage, he realized he had literally burned bridges behind him. Now he travels the world as an adventurer. He's still causing damage... only now he's doing it for the right reasons! The Good: Ozrik's phenomenal control of the elements is useful versus undead...