You have won the just reward after 10 years of service and battles fought on behalf of the King, and you have become Lord of a Fief! And what a Fief!!! ... an uncultivated land piece with a village of wanderers! And as if it was not enough, the neighboring Fiefs have been granted to your worst adversaries, who will not hesitate to try to kill you! Maybe it...
Mediterranean Empires is a low- to intermediate-complexity, two-player, strategic-level wargame simulating the fight for the Western and Central Mediterranean during the turn of the 13th-14th centuries. From the War of the Sicilian Vespers (1282-1302) to the Venetian-Genoese Wars of the 14th Century. Aragonese, Angevins, French, the Papacy, Genoese...
Mega Zatrikion is an ancient and Byzantine chess game. This chess game has seven variations according to the more ancient board game of "Pessoi". These versions have all the known pawns of modern chess with a bigger grid. In some variations there are additional pawns connected to ancient philosophy. Played with Mega Zatrikion in some versions are three...
It is the dawn of a new year. The old king has just died childless, and the new succession must be decided before the end of this year. You are a local baron or countess with as good a claim as anyone else, so now is the time to grab the throne. Your peers understand only force, and your subjects understand only gold. Gather your men, pay your knights, and...
Melee társasjáték 4000 Ft-tól! - 1 felhasználó árulja ezt a játékot!
Mêlée is a maneuver and fight, dice-less card game of medieval hand-to-hand combat. The game is for two or more players. It recreates combat with playing cards that represent individual warriors and warhorses. In game play, Mêlée is like a traditional miniatures game, except that it uses cards rather than miniatures -- i.e., a miniatures game without the...
From the rulebook: "These are rules for playing a wargame with toy soldiers. It is intended for several players - say 4 or more. Players control significant leaders - the key lords or knights, who in turn have contingents of fighters under them." Medieval skirmish rules for fighting battles between small armed groups. Each figure represents a single...
(from GMT website:) Men of Iron covers the re-emergence of infantry in the early 14th century, along with a more perceptive understanding of the value of combined-arms warfare especially with good use of defensive terrain. The scenarios highlight the key elements that made these battles so fascinating: the defensive power of the longbow, especially when...