Simple Strategic level postcard wargame for two players. Maniwalde was an elder of ancient Estonia. He died in the battle of St. Matthews day, alongside with Lembitu, defending his country from the Livonian order. You're going to need six D6 dice (preferrably in two colours, 3 each), pen and a sheet of paper. Each player receives 3 dice of the same colour....
Manuscripts is a 3-dimensional medieval game. You lead a search party of three characters into a castle to retrieve your kingdom’s stolen manuscript. Your search party consists of a Warrior who is strong and fast, a Wizard who has three game changing magic cards, and a Princess who is responsible for retrieving her secret Manuscript that is on a face down...
This game developed out of a BGG dice design contest game i posted a few months ago (http://www.boardgamegeek.com/thread/552079/my-many-monster-dice-game-competition-win-gg). My solo game rules for the pictured dice (which can be purchased at http://www.flyingbuffalo.com/) is as follows: Many Dungeon Dice You’ll need the many monster dice, paper to keep...
"Maori" is a wargame for one to four players, of clan warfare typical in Polynesia before European contact. Players build war canoes and train warriors (including the elite Royal Guard) to create a force to strike at their adversaries, while protecting or even fortifying their home village. The player is represented on the board as the Head Chieftain- if...
March of Empires: Time of War is a fast-paced strategy game that pits 2 to 4 players against each other in a high-stakes battle for supremacy. Command your Faction—be it a noble King, a proud Tsar, an ambitious Sultan, or a disciplined Shogun—and lead your people to glory. With a unique hourglass-based system representing each player’s orders, the game...
In many ways, the famous Battle of Hastings in 1066 was just the beginning for the Normans, with many challenges awaiting them in the British Isles. In order to secure the Welsh border, William the Conqueror (recently crowned as King of England) established loyal Norman nobles in strongly garrisoned Earldoms along the frontier. What followed was decades of...
In Marchia Orientalis, players get the order to develop the eastern territories (latin "Marchia Orientalis") of King Otto's Empire in the 10th Century. Starting with one single city tile, they buy farms, fund monasteries, and in the end erect the castles to defend themselves against enemies from inside and outside their territory (mark). To put a new tile...
Description from BoardgameNews.com: Der Markt von Alturien is a family game for 2-6 players from 10 years old, in which luck and tactics stand in a well-balanced ratio. In the medieval marketplace of Alturien, up to six competing trade families find themselves in an inexorable fight for influence and power. In the ware market, seven different well-heeled...
Featuring historic Japanese artwork, Martial Art is a card game of factions warring for dominance of feudal Japan. The game consists of a series of battles in which players must anticipate their opponents' actions, build their hands, and manage their cards to acquire enough land and power to defeat the other clans and win the game. As clan leader, command...
The battle continues for feudal Japan in this expansion to Martial Art. Battlefields introduces two new mechanics: terrain and weather. Terrain cards may be played before battle to augment your battle card and affect the outcome. Because terrain is played before battle but the effects don't happen until later, other players may guess your intention and act...
The great clans rise for war in this expansion for Martial Art. Clans introduces unique powers, leaders, and dojos. Each player chooses a clan at the start of the game. Your clan gives you a special power that you can use to build your hand or increase your strength in battle. The 8 clan powers add an incredible new level of strategic depth to your games...