Rules for skirmishes between Saxons and their foes, between the end of Roman rule and the creation of the English nation in the 9th century. This game "is not about the glorious wars of kings and earls. These rules are for those minor punch-ups, raids and disagreements over ownership of livestock, daughters, etc. that formed the stock in trade of the...
An all-wooden game from the makers of Gobblet. Find the most jewels hidden in the branches of the crown, and you will rule Maaskland. There are 12 identical branches, with colored jewels hidden underneath them. When you roll the dice you pick up two branches, trying to reveal the colors that were rolled on the dice. If you pick the right branches, they are...
In days long ago, great Celtic heroes and heroines carved out kingdoms for themselves in the land we now call Wales. Legend tells of their encounters with conceited dragons, evil witches, ferocious giants, terrifying wights, and not forgetting the fickle but powerful Fair Folk. Mabinogion brings Celtic legend to life by allowing you to role play, and share...
The Scottish court is a bloody mess! Barons and knights crush their heads with blunt objects, the witches don't stop talking and even Shakespeare himself has forgot his lines. And what about you? Will you be able to survive the ruckus and get to the throne? Macbeth is a crazy dice game from 2 to 5 players, very short and intense. Each player secretly...
In the Monastery of Bierbrau, the monks brew their famous ales which are sold all year round to keep the church coffers full. The monks are normally forbidden to drink their own beer, except on their ‘night of madness’ - Verrücktheitsnacht, where one special barrel is marked by the Abbot for consumption by the monks. On this night all of the monks attempt...
Players are historical 'wise men' in 13th C wandering across Europe piecing together information in a quest to find the Holy Grail. Players accumulate scraps of information from various obscure texts, trading information with other wandering scholars they may find, all the time trying to manage limited resources and avoid disasters in the form of bandits...
Madera Contra Acero: La Conquista de Canarias is a Strategic level board-wargame. Masqueoca NAC wargames in its project to promote games with a national theme has been kind enough to include in its programme one with a hitherto unpublished and original theme, and as a Canarian designer it is a great satisfaction for me to present it. Wood Against Steel:...
Madness of the Masses is a competitive strategy game for 2–4 players set in a crumbling empire on the brink of upheaval. The emperor is dead, and whispers of democracy ripple through the restless populace, threatening to shatter centuries of imperial order. As one of the emperor’s heirs, you must outmaneuver your rivals and seize control of the Four...
Description from the publisher: Magic Hat is a colourful memory game for the whole family! What is it about? Something disturbing happened in the Magic Kingdom! At night someone swapped all the hats in the castle! The Wizard looks ridiculously funny wearing Dragon’s horns on his head. We need to help the citizens of the Magic Kingdom with this mess! Wow!...
Magic of Legends is a co-operative adventure board game for 1-4 players. With no game master and only need streamlined rules, players take their heroes on a series of quests to find the secrets on the land of magic. On their way they'll face many challenges, including random maps, emergencies, dangerous traps, unlimited monsters and so on. In hero's turn...
An enjoyable card-board game created after the eponymous novel of a young Czech writer. The game system is based on the adventures during movement in a diversified terrain of old England. In the role of Knights the players have to search for the imprisoned Queen of England and return her to her beloved husband, the grieving King. An original game after an...
Magikon is a simple Role Playing Game published in Italian + French only by International Team in 1984. The guide to encounters includes 22 different kind of people with illustrations made by Mauro Moretti. The background: Every 1000 years, the shadow master organizes a competition between magician-knights to chose who will succeed to him as governor of...