Knight’s Quest conjures tales of Dragons, Fair Maidens, and Brave Knights in an easy-to-learn family fun game right out of the box! Knight's Quest is easy to learn, with players themselves providing plenty of twists and turns along the way. Be the first to play every card from your hand by matching the color or number of the previous card. Use Joust...
"What say you, Brave Knight?". A piecepack port of Joe Huber's Joust (in theme of Heath Ledger's "A Knight's Tale"). A Fast-paced, very simple, and fun game. There is a slight element of strategy (in the style of Rock, Paper, Scissors). The game is perfect to kick-start a gaming session. Pre-programmed movement and attacks lead to interesting strategy!...
This game is based on the UK cult tv show of the same name. Box cover says: Chase through the Labyrinth in search of magical treasures. Cast spells and battle fiendish monsters. Solve Merlin's riddles and be the first to climb his throne. Components: 1 Gameboard 56 Cards 4 colored plastic bases 12 item tokens 40 helm tokens 4 playing pieces 1 castle wall 1...
From the box & introduction: "Knights and Knaves is a game for four or more players. It simulates, in a general way, the intricate relationships of the lords and vassals of a large, loosely organized Empire located somewhere in Central Europe during the High Middle Ages (ca. 1200-1400). The players try to gain wealth, power and rank while building smaller...
Subtitled: A Skirmish-Level Game of Combat in the Middle Ages. Mainly for 25mm figures. 1 figure=1 man, 1 inch=6 feet, 1 turn=10-30 seconds. Typically, one player controls around 20 figures. The rulebook comes with three sheets of Charts & Tables and a sheet of Organizational Chart (record sheet). 13 sample Organizations are listed. Command Range (5...
Three rules sets covering sieges, navies, and campaigns in skirmish level combat. Designed for use with Knights & Knaves and adaptable to other skirmish level rules. 36 pages. (Book Cover) "Castles" - rules for conducting sieges in your campaign. Thirteen pages covering the three types of sieges you can mount: Blockade, Bombardment, or Assault. Sieges are...
Knights & Magick is a new type of fantasy and medieval adventure game. It starts where role-playing games end. The set includes game rules, painting guides, army lists, sample scenarios, as well as a campaign game system. It is a complete package for all aspects of miniature gaming. It is designed for gamers of all levels, from novice to expert. Knights...
Knights of King Arthur is an adventure game for two or more players -- played with miniature figures -- which simulates the heroic combat of the Age of Chivalry. Here is a realistic game in which you lead an army of knights and men-at-arms as they pit sword against shield in a struggle for the throne of medieval England. It is your skill and strategy which...
A card game of competing lords who must expand their control over the lands and fill their treasuries with gold. The players acquire and support various Resources, each of which are rated for revenue, defense points, and support requirements, if any. The Resource Cards include Villages, Towns, Mines, Castles, Cities, Knights, Ships, and Trade Routes. These...