The Falconers are a damn mystery to everyone, between the rumours surrounding their origins and their enigmatic ties to the Hunters. One things for sure, though - the Falconer’s Guild represent an unwelcome wildcard for the Guilds; their sudden appearance an omen the feral Hunters are on the rise once more... - Lucky, Free Agent The Falconer’s Guild...
“Thresher? A true legend walks amongst us these days, lit gold in the light of the setting sun. Whether they’re with him or against him, all anyone can do is watch on and admire him.” — Theron, Hunter’s Guild A proud man from an age when tradition and respect held sway over greed and pride, Thresher is an experienced veteran who chose loyalty to his...
“Aye, exotic and worldly they may be, but can they play Guild Ball as well as they can charm a crowd? Of that we’ll have to wait and see, like. But here’s a word of free advice, and the one thing you should never underestimate about them: they’re damn fast, even more slippery than the Fishermen, if you can believe that!” - Lucky, Free Agent Possessed by...
Vermin, that’s all they are, more akin to their quarry than to men like you or me. Led by fear and guile, the Ratcatcher’s are vicious thugs trying to force others to dance to their tune. — Mallet, Mason’s Guild From the depths of the miserable forgotten undercities, the Ratcatcher’s swarm to the pitch eager to bring rot and ruin to any who get in their...
The King’s Pud? Lass, if you’re not familiar with that cup, then there’s no hope for you. That battered piece of tin is older than any soul living, and most of the buildings and statues across the land besides. The name of the original king who commissioned it has long since passed from memory, just the same as his kingdom. Pah, the only thing that kept it...
“Folks will flock to the stands to see these guys play …” - Lucky, Free Agent Guiding her team through the dangers of the Guild Ball pitch, Herder isn’t sheepish about ramming in a crowd-pleasing goal. Her Shepherds work together to win, bolstered by a farmyard of animals and a football legend for a teammate. Woe betide any foe who injures one of their...
A Serfőzők és az Kőmívesek összecsapásának sporteseménye izgalomba hozott mindenkit a városban és el is jöttek, hogy részesei lehessenek a Guild Ball eseménynek. Mindkét csapatban 6 egyedi, önálló stílussal rendelkező játékos van, kiknek az erősségeit mindenképp ki kell használni, ha győzni szeretnénk. Kezdődjenek a játékok!
“Players take the role of founding fathers of a medieval town. The best builder earns the title of Guild Master.” The game is played with a custom deck of 116 cards. Each card specifies a type of Location and the Resources it provides. Some cards also specify additional Resources that are provided when they are combined with other specific Location cards....
Guild Quest tells the story of the last great quest ordered by the king of Hawksvale. Each turn, a player will have the choice to either pursue the quest, or find an inn or tavern to recruit more heros. Quest cards describe an obstacle your guild of adventurers must overcome or even a raid against another player. Battles are resolved by placing heros in a...
From the back of the box: In this game the player is charged with governing his territory as an "invisible power" by cycling through various exciting occupations from king to slave to revolutionary or from farmer to doctor, spy and many, many more. Through the strategic use of occupations, constructions of buildings, each player can collaborate or...
ROLL FOR ROMANCE! Welcome to Goldheart, the bustling heart of Dragonor, where the Mimic Furniture Mart Öldekea, the Strangling Vines Gardens, and Mike the Lich's Escape Rooms are among the city's hottest date spots. Gear up, brave adventurer, for the greatest quest you'll ever undertake isn't slaying a carnivorous outhouse or fending off hordes of...