The second army list supplement for the Hail Caesar miniatures wargame. The book is 84 pages printed in full color, with army composition guides, gaming stats and notes for 60 different armies from late antiquity through the early middle ages. Beautifully illustrated with full-color photos of ancient miniature armies. Armies included: - Palmyran - Middle...
A notoriously unstable and rebellious member of the Roman Empire, Britannia was thrown into bloody conflict as the Western Roman Empire began to crumble. Axe, spear and sword became the dominant currency for those vying for control of the kingdoms. Shield Wall is a supplement for Hail Caesar which introduces the main battles, armies and personalities of...
This volume consolidates Hail Caesar army lists from the dawn of civilization up until the early thirteenth century into a single volume. These army lists bring special rules and army compositions that are not necessarily found within the main Hail Caesar rulebook, thus allowing players to use a list that pertains to their personal collection of...
King Arthur is often seen as a figure of myth - surrounded by shining knights, devious wizards and magic swords, yet the legends of King Arthur may have some historical basis. This supplement delves into the historical sources for Arthur and provides all the rules and army lists you need to field a heroic British force defending against the depredations of...
Battle for control of England’s future in the bloody Wars of the Roses! This supplement lets you fight through the savage medieval civil wars that raged across England in the Fifteenth Century using Hail Caesar. Fought between the great houses of Lancaster and York, the Wars of the Roses would see hugely bloody battles, bitter familial feuds, and the...
War has been a constant throughout the history of mankind. From the first civilisations of Babylon and Egypt to the classical eras of Greece and Rome, and beyond to the medieval wars between England and France, ancient civilisations have massed thousands of soldiers to march against their enemies to clash for dominance and conquest. On the battlefields of...
"Who is the cleverest Viking of all? The life of the Vikings was rough and tough, but even they were not able to survive without exchanging goods. Haithabu-the Venice of the Vikings with its stilts- was founded as a center of trade during the 8th century. Whatever trade flourished, there were jealous people, highway robbers and gangs of robbers. For...
Smash opposing jousting halflings from their ponies in this tabletop miniature game. For each Tilt a player will choose a Knight from their team. They will then assign dice amongst the three attributes to try to remove or dismount their opponent, while trying to prevent the same from happening to them. The use of Ploy cards can be used to buff your Knight...
This is an alternative map especially created for LeiriaCon 2008 and SpielPortugal by Mac Gerdts. The map represents the city of Lisbon and its churches. It has some changes in the rules such as: The donations have to follow a given order (from #1 to #5) The map has no divisions. Meaning that every bonus is related to the whole map and not only to a given...
Players represent wealthy families in one of the most thriving European cities of the 16th century: Antverpia (=Antwerp in Belgium). They gain wealth by shipping sugar, cloth and beer overseas, construct new buildings, and help building the 6 most important churches of the city by granting donations to them. But it is not the wealthiest family who will win...
ハーメルンケイブ (HAMELN CAVE) is a 2 player co-operative game from Japan. Following the story from Carta Marina (カルタマリナ), the pirates find themselves in a cursed cave. Working together, they can escape before the cave collapses on them. The Lion Pirates, who continued their voyage to break the captain's curse, finally find the Devil's Flute in Hamelin's Cave. But...
Hamlet is a tile placing area-control game for two to four players that revolves around each player taking on a specific role for the turn in an attempt to build a medieval village. Each turn is divided into two phases. During the first phase, each player secretly selects a role from a limited set that will determine the play order for the round, as well...