Miniature wargame rules for the Dark Ages up through Norman Conquest. Originally published in "Miniature Wargames" Magazine, No. 7, 1983. Referred to on occasion as "D.A.I.S" or "The D.A.I.S. System." Made available through Wyre Forest Games Club as a free download: The game strives to capture the "feel" of the period using two or three "divisions" or...
In Dark Age Irish: A Solo Game, You command a small party of Irish warriors returning from a raid, you are being pursued by enemy forces who you must avoid/defeat to get home, preferably with the livestock you have liberated. Ideal for 28mm figures but will work in any scale with a bit of thought. TURN SEQUENCE: 1- Activate your figures to move, shoot...
Tactical Warfare 700-1300 A.D. It covers all the major military systems such as the Vikings, Crusaders, Muslim Cavalry, Byzantine Legions and Mongol Hordes. It has 14 scenarios that cover the major battles from the Battle of Tours in 732 to the Battle of Liegnitz in 1241. It has one general map that all 14 battles are fought on, in different locations on...
"Dark Ages Britannia" is the first game of a new wargame series about the tactical medieval warfare. In this card-driven game, players will fight 7 historical scenarios: 3 concerning the fight for the English throne in 1066 (Fulford, Stamford Bridge, Hastings) and 4 regarding the Scottish Independence War (Stirling Bridge, Falkirk, Bannockburn day 1 and...
Dark Ages Britannia and France reimplements Dark Ages Britannia and expands it with 6 new battles focused on the French army. Game mechanics have been improved and revised for more intuitive gaming. Game maps have been completely redesigned with impressive artwork to match the new game tiles. Units don't use blocks anymore, but fancy banners partnered by...
“Wargame for 2-8+ players. Europe Early 6th Century after the Fall of the Western Roman Empire. Victory: The player to conquer the most other nations by the end of the Game is the winner. Time Scale: Each turn is 5 years. The game starts in 500 AD and ends in 600 AD.” Each player leads one of 20 kingdoms of early Europe. The remaining territories are...
This is a solo game set in a dungeon, including board tiles, counters and detailed rules for movement, combat and character actions. From the publisher: Jord watched as the elf peered around the corner into the dark chamber before them. The dwarf warrior did not like the smell that was coming out of the dark room, it reminded him too much like his wife’s...
After the Romans' withdrawal in the early 5th century, Celtic rule over Britannia is seriously threatened. The fleets of Germanic peoples arriving on the eastern and southern coasts of the island are increasingly numerous. These are tribes of rugged men who worship warrior gods and choose their leaders in assemblies of equals. The Saxons, led by Cerdic...
Dark Maiden is a cooperative adventure games in which the players advance through 4 different sites (village, forest, mountains and finally the Castle of the Dark Maiden) completing the required points in each site, to face the final bosses of each site. The last enemy to defeat is the Dark Maiden. On their turn, a player can walk 1 field and draw 1 card...
As the many planes of existence turn and churn, occasionally worlds come into alignment. For brief moments in the multiverse's timescale, these Conjunctions allow objects to slip from one world to another, sometimes unnoticed, sometimes causing chaos. One such Conjunction occurred between Earth and Neemoss, during the Dark Ages. Two dimensions could not be...
Dark Rituals: Night Terrors is a mini-expansion that contains everything you need to add a new Witch and her Minions to all your games. · 7 highly detailed plastic miniatures o 1 Mara o 6 Twisted · Large Mara ID Sheet · Twisted ID Card · Grimoire · 5 Witchcraft Cards Mara was alert and excited. Night was falling and it was time to feed. She lay back in her...
Dark Rituals: Prisoners of Neemoss is a mini-expansion that contains everything you need to add a new Witch and her Minions to all your games. 7 highly detailed plastic miniatures o 1 Girtiya o 6 Chained · Large Girtiya ID Sheet · Chained ID Card · Grimoire · 5 Witchcraft Cards Girtiya paced the length of her cell, at least as far as she could go before...