"The Combat of the Thirty" A Chivalric tactical table top wargame set in the Hundred Years War It is March 26th, in the year of our Lord, 1351, and 60 men march to their death on a muddy field in France, under an ancient oak tree. The House of Blois, led by Jean de Beaumanoir meets Robert Pembroke and The house of Montfort, in what is the the most famous...
The Divine Comedy by Dante Alighieri begins among the punishments of sins and ends with the beatitudes of virtues. Join Dante and Virgil in their journey through the Circles of Hell until... we again behold the stars. Through a "spiral" draft, players must collect Encounter cards with different numbers (possibly just a single copy) in order to convert...
Comitatus is a complete set of wargames rules designed to simulate warfare in Europe and the Mediterranean from about AD 250 to 1100. They have been primarily designed with Barbarian Migrations period in mind but the scope of the rules covers Dark Age warfare through to the period of the First Crusade. Comitatus is a fast moving game that is relatively...
Complete the Atlas, a.k.a. ブランクワールド (Blank World) is a Japanese game of world exploration. Set in Portugal in the late 15th century, King Afonso V enters into a trade agreement with Lisbon's great merchant Ferdinand Gomez. Instead of granting subsidies to explore, the agreement entitles Gomez to exclusive trade in the specialty products obtained from the...
Complots Deluxe is an all-in-one package containing Complots + Complots 2 + Complots : Saint Barthélemy as well as two new exclusive cards: "La Peste" (The Plague) et "Le Mendiant" (The Beggar). A corrupt city, subject to vice and avarice, is under the control of vile characters. The seat of power is vacant and waiting for you to take it — unless someone...
Description from the publisher: The massacre continues in Complots 2 with nine new characters to complete your quest for power! To impose their supremacy, the mythical characters of Conspiracy decide to call in reinforcements of new players to their clan. Over to you to harness their unusual ability to steal, rob, murder and manipulate your enemies. Using...
In the 12th Century, in the north of Italy, there were strong cities, ruled by themselves with their own territories and army and each one with own characteristics. They were called COMUNI. The relationship among them was a more or less a pacific coexistence but the cultural, military and Economic competition was always very high. In this game each player...
Take command as the grand master of one of the holy orders as they explore, conquer and pillage the Holy Land. Recruit masters to take control of the holy cities, employ crusaders to construct fortresses and ensure the safe journey of pilgrims as they bring wealth and prestige to your order. However, Saladin and the Saracens are lurking beyond the dunes to...
The emissaries of the great lords of the kingdom are on their way to the most important secret mage gathering of all times. At the Conclave, the supreme overseer of all magic will be appointed. The power and honor of the great lords’ houses is at stake if they do not achieve enough influence over the different Magic types through alliances with the three...
Tactical miniatures combat in the late medieval/early renaissance period, with a focus on Italy. Units are maneuvered, with combat decided by dice, playing cards and special fate cards. Campaign rules for Condottiere companies are included, as are armies from outside Italy. Designed for 28mm miniatures but conversion to other scales is easy. Single or...
From the Designer: "These rules link together my already published rules for the early Middle Ages God's Acre and for the 16th and 17th centuries Musketeer. All three sets are mutually compatible as far as layout and systems are concerned and base sizes are standardized throughout. Wargames in the Hundred Years War period and the War of the Roses have been...