Chevauchee. A Medieval Skirmish Wargame Swords, mud and blood. Medieval man to man fighting was brutal and unpleasant but there's no reason your game rules should be. Chevauchee takes the familiar, fast-moving engine from FiveCore and adapts it to medieval skirmish warfare. Features include: Warband level gameplay where you can get to know each member of...
A full fantasy supplement for the Chevauchee skirmish wargame rules. On Samhain's Eve offers the following features: Rules for heroes, spell casting, non-human characters and mystical weapons. A bestiary of medieval-inspired monsters and the ability to create your own completely random monstrosities. 3 introductory scenarios as well as a simple selection...
Multiplayer campaigns can be an entertaining way to kill a weekend, or last weeks and weeks as players struggle for supremacy. Cartographia builds on the extensive suite of narrative campaign tools contained within Chevauchee and builds upon them to put each player in charge of a medieval fief rooted in a realistic medieval landscape, easily represented on...
During the 100 Years War between France and England, bands of soldiers from both sides launched raids into enemy-held territory, burning, pillaging, and slaying as much as possible before opposition could be mounted in strength. This practice, known as Chevauchee, is the inspiration for this game of medieval and Renaissance warfare. Designed for fun and...
This rare game is one of only two published by Hamilton-Meyers Co. of Middletown, PA around 1890. The game is a fairly routine roll-and-move affair, with players having to move four pawns from the castle in their corner of the board toward the center. The tracks are separate and colored red, yellow, blue and black, but they do cross over one another, with...
A Britannia-like game set in China, covering Chinese history from 400 BC to today. From the publishers website: "In this epic game, four players each control several countries simultaneously, with each country having their own objectives and situations, earning points for reaching various objectives, such as conquering certain provinces. The winner is the...
Chinggis Khan: almidras Allah is a solitaire game that covers the Mongol campaigns against the Khwarizmians in 1220 and 1221. This game was published in the first issue of battle-market magazine dated Spring 2007. It contains 1 A4-sized map, 30 1/2" counters, and four pages of rules. An accompanying article is included in the same magazine. Each turn...
Chipco Chess takes the basic movement rules of chess and adds wargame-style combat rules. Outcomes are no longer certain because of the use of a d10. Chipco Chess is not solve-able, in the sense of standard chess, since thinking ahead is not possible. Players of all abilities have a more equal chance of winning the game. Chipco Chess is played using a...
Have you wisely placed obstacles on the table? Are your characters well positioned, sheltered or ready to attack? Then let's get started! Your spadassin can pounce in force and spread panic in the neighboring camp. Unless you prefer to send in your archer, who is quicker and more discreet. Beware, however, of the opposing mage who will try to cast a spell...
Set in the Middle Ages, Chivalry is a family game in which you can play as a knight apprentice who strives to get a higher rank and honor his family. By visiting every corner around the kingdom, you will gather knight spirits to enhance yourself and make yourself well-prepared for future challenges. In the end, the player with the most knight virtue will...
Chopping Block is a fast paced card game for junior- and mid-level executioners where you need to outbid your unscrupulous coworkers for the juiciest contracts in town. If you're lucky you'll even have time for a cup of your favorite hot beverage. Probably coffee. Definitely coffee. The game is a card game for 2-5 players with bidding mechanics and...