Card Barrage is a head-to-head dexterity-based tower defense game. Players hone their dexterity skills and finesse at card tossing through attacking your opponent’s castle. At the start of the game, players lay out a card to represent their castle and its surrounding wall cards. Each turn, players physically toss cards against the other player’s castle and...
One day, a Dragon from a faraway place made nest in our land. Chaos soon followed. Danger everywhere. A trio of heroes fought their way through unspeakable dangers to face the creature atop its mountain in a selfless effort to free the land from this menace. Card Tactics is a pocket-sized tactical combat solo card game taking place in a gritty fantasy...
In the taberns of Aguacatata, mercenaries play a unique card game: Cardfrontation! Each player controls two pawns. Move them to gather resources and craft weapons, equip these weapons on the left or right hand an attack your opponent to bring their life to 0! Cardfrontation is a position based and resource management card combat game where two players...
Carolingian Twilight: Decline of an Empire AD814 is a two to six-player game covering the decline of the Carolingian Empire following the death of Charlemagne (Charles the Great) in AD 814. The Salic Law of the Franks required that at a man’s death, his property was divided among all his sons, which led to civil wars among Charlemagne’s descendants when...
This game uses a collection of smallish hexagon clusters arranged in a circle. Mercenaries, in the form of small wooden blocks, are placed onto the land pieces. Players can then use these blocks to attempt to gain control of the corresponding mercenary type, or place the same small blocks onto the board which can help the player who controls that color....
Carolus Magnus társasjáték 6000 Ft-tól! - 1 felhasználó árulja ezt a játékot!
Cartaventura: Mexica immerses you in the 1519 era as Malinalli, a young slave whose destiny is intertwined with that of Cortés. In this narrative and replayable game, explore history, make powerful choices, and discover one of five possible endings as you play through the cards. —description from the publisher (translated) Cartaventura : Mexica vous plonge...
In the mid-16th Century, Lord Date Masamune is consolidating his power in northeastern Japan. Masamune has decreed that the first person to document the vastness of this new kingdom will be honored with the title of “Shogun’s Cartographer.” In Cartographer: The Card Game, players are ambitious mapmakers competing to complete a map of Masamune’s kingdom and...
As the old powers surrounding your Home City look hungrily at controlling the mysterious Silk Road, innovations in harnessing wind and water offer your Culture a chance to connect this wider world of trade partners first. Start a new age of exploration for fair trade, to leave a different legacy than rapacious colonisation. Race your Adventurers out with...
One 52 card poker card sized deck needed for 2 players to play! Attack Cards Defense Cards Instant Abilities Player Equipment Cards Shuffle the deck, put in the middle of the table. DOMINATE!! In a game of Skill vs. Luck. vs. Skill.... try to best your opponent. You have 20 health, he has 20 health.... Be the last one standing planning your attacks, and...
Storm through the city gates and cast down the tyrant king in this game of wizardry and revolution! In this game, players will roll and manipulate their mana dice and spend them as a resources to recruit citizens, cast spells, and defeat enemies. Crashing gates unfold new city levels until you reach the palace, where the tyrant king awaits for the final...
The players are two royal builders competing to build their castle first. Each player in turn places a wall of his color. When a player manages to form a square with three or more sides of his color, he places a castle inside. The first player to place all five castles wins. From the box: Once upon a time there were 2 royal master-builders. They were...
In Castellan, two players work together to build a castle. Finely-detailed wall and tower pieces link together to form courtyards, and the player who finishes a courtyard claims it with a Keep, scoring points for that courtyard equal to the number of tower pieces surrounding it. In more detail, each player starts the game with two decks of cards: a wall...