Camelot - The Court is a game of beastly back-stabbing and subtle scheming set in the court of King Arthur. Master the strategies of the royal court: Challenge, scandalise, demote and banish your opponents knights while promoting your own through the ranks to the heady heights of Senator, closest to King Arthur and Queen Guinevere. Tile based knights in...
Camlyn's Destiny is a boardgame for 2-4 players, developed by Caleb Ferling and Scott Holgate. Players fight for control in the land of Camlyn. To achieve this goal they have to balance their economy, make and break alliances, and wage war. Each player has a realm. He sets taxes to collect money and keep his realm alive, forms armies, and tries to keep his...
In this game we will be feudal generals or kings, who will have to form an army and manage resources to finish the battles. The ways to win battles are by building a castle before any player or by being the last player standing on the battlefield with warriors in our army. Whoever obtains victory in at least two of three battles will win "The Campaign"In...
Published in Battlegames Issue 2 (2006), this paper-and-pencil matrix battle campaign system allows wargamers to play a series of linked battles, the set up of each being dependent on the outcome of the previous battle. Designed to allow an entire campaign (five games) to be fought in one day of real time play. As written, the campaign rules are for a...
Issue game of Wargame Japanese History #3. The map covers the middle part of Japan from Osaka to Sendai and more precisely the important North Eastern realms of Uesugi and Date. The game system is basically card-driven. Because of the magazine's philosophy and designer's philosophy, the rule is simple and with very small amount of exception and special...
Anno Domini 947 a. C. marks the royal marriage between Lothar II, King of Italy, and Adelaide of Burgundy. Unfortunately, soon after this union is sadden due to the death of the King. The belief is that the King was killed by Berengario II, Marquis of Ivrea, hungry to reign the Kingdom. Adelaide, indignant, opposes this new regency, as Berengario II tries...
Toward the end of the 6th century A.D., King Ethelbert of Kent established the old Roman city of Canterbury as his new capital. In Canterbury, 2 to 4 players represent Saxon Lords who are charged with building the city into a prosperous capital. The Saxon Lords must use the city's meager starting resources to build up the 25 districts of Canterbury and...
Players compete to claim the throne of a fallen empire by crowning their city as the sole Imperial Capital. Capitals of Tactoria is a strategic, card-based kingdom builder where each player develops a personal city tableau while closely observing the growth and intentions of their rivals. On each turn, players play cards to expand their kingdom with...
What: Medieval Warband combat in the 9th to 13th Centuries. Scale: Each 6 to 12 figure unit represents 40 - 60 actual combatants. Your Role: Players start as a Captain in command of one unit. But if you succeed in battle, you gain fame and more units on your way to becoming King. Playability: Designed for solo, same side and head to head play. Captains and...
Capture: A Medieval Wargame is a game in which players use armies made up of Knights and Soldiers in an attempt to locate and capture one or more of the enemy crowns in enemy territory and safely return the crown to their home. Originally designed by first-timer Andrew Hunzicker way back in the 1980s, Capture was pitched to several big name companies but...