"The stolen items will be taken by me... no, us!" The knights would like to take the honor, ... no, they want just a public interesting. Additionally, they are very sly for all. They can take the credit from other knights for the own. This game is a collecting card game. Each player has a card pile with a same card set. Each player draws 5 cards, and...
Oops! The robber escaped into the town! The knights start seeking clues from the people of the town. Fortunately, the knights have got a lot of information. But it’s not complete and the knights are not satisfied. Now they try to grab more clues from each other! The players have cards in their hands as clues on the robbery. Then, the players sort their...
Dark days in Smalltown, a quiet suburb where nothing ever happens... The corpse of Mr Shuman was found in unusual circumstances. The local police has never seen a similar crime, and is even unable to determine the murder weapon! So they’re asking for your help to clear up this case. Who’s guilty? What weapon was used? Let’s find out, and prove you’re the...
The game plays in the palace of a maharajah. It's a mixture of board game and role play. A crime has happened: a smaragd was stolen. The players try to find out, what happened and which Person(s) have committed the crime. Each player gets a character (Maharajah, Maharani, Guru, ...), and instructions on how to play their character. There are 2 parts:...
A quiz game for the whole family where the question goes to the one who bets the highest! All questions are written in a manner where you have 4 alternatives that are true or false. A Monkey would on average get 2 right. So you need to have 3 out of 4 to be Smarter than a Monkey. The questions are revealed in parts and you bet bananas to gain the right to...
Smellory is an interesting "snuffel" party for 2-8 players Ages 4 and up Because of the need to learn quickly, together with the need for a good memory for scents and motifs, Smellory is good to play for both grown-ups and children. It furthers the concentration and during play makes one aware of one of the most fascinating fingerprints of nature: SCENT....
Kids become a team of experts, hired to review the Smithsonian’s collections and find the items that don’t belong. Ninety double-sided cards feature hundreds of museum archive photographs, including objects, animals, people and places, plus fun facts that are only visible using the special magnifying glass. Regular and tough assignments allow kids of...
In Smoking Gun, players are junior detectives competing for promotion at the Fahler Police Department by investigating a 1985 murder at Gelp Wellness Resort. Victory goes not to whoever solves the case first, but to whoever proves they contributed the most through Credibility Points. Players navigate six locations within Gelp Manor, gathering Investigation...
Each player has a map overlaid with squares. One player is the Smuggler, the other is a Coastguard. Players start at oppositer ends of the map. Movement is governed by dice. Both players fill in the squares on the path they have taken that throw. Filled-in squares cannot be used again by the player who filled them in. The objective is to avoid interception...
Smyle is a competitive memory card game for 2-5 players and ages 8+. Each player begins the game with 3 facedown Teeth cards worth either positive or negative points, and draws a hand of 4 Tooth Fairy cards. Players will know what Teeth cards they have at the start of the game but can't check their row of cards, called their Smyle, unless an effect allows....
Truth, traps, treachery — Who can you trust? And for how long? Snake Charmers is a bluffing deduction game in which trust has an expiration date! Together you must drive away the night, but they lurk among you: the snake charmers. To win, you must uncover who is playing WITH you, and who is PLAYING you. Can you root them out in time? Or will you become one...