In Project ALPACA, players will take on the role of a psychically gifted candidate for a secret government project. The clandestine Project for the Assessment of Latent Psychic Ability Control and Awareness (ALPACA) is seeking talented operatives. Players will compete head to head against another candidate to see who will move on to become a full-fledged...
Don't look now, but you're being watched! They know you've found Project KGB, the secret undercover spy training camp! Game 2 of 2 in a series called "Spy Training Games" and issued in 1973 by House of Games Corporation Limited (Bramalea, Ontario, Canada) Game 1 is "Project CIA: The Secret Formula". Game 2 is "Project KGB: The Double Agent". In Game 2...
Project Risk teaches project management skills with three different ways to play! Facilitated, Individual or Virtual. Players run business projects and assess risks. Players share and transfer risks by negotiating and reporting on their status depending on their pawn position in the game. The game ends at the end of 12 reporting periods or if the last...
Projekt Q: Vanvid is a cooperative game for 1-5 players based on Jussi Adler-Olsen's crime thriller series about Department Q. This board game tells a rich story as players control the familiar investigators Carl Mørck, Assad, Rose, and Gordon through a week of investigation. Mørck and Department Q delve into a dark chapter of Copenhagen's history in order...
The game consists of an 88 page book which includes the rules of play and descriptions of numerous propaganda techniques, 40 cards containing propaganda quotations, four 'prediction dials', and a score chart. Players decide on which section of techniques they wish to compete. (e.g.-Self-deception, Language, Irrelevance, Exploitation, etc.) One player reads...
The end of the world is coming - but do you know exactly how it will happen? In Prophets of Doom, players will take on the roles of Doomsday Cult founders. Each cult has their own unique powers to use as they build their compounds, recruit followers, and try to avoid unwanted attention. On each turn, players will draft cards that they can use to: Build an...
In case 0056 you will investigate the mysterious death of Marcello, a biker from Prato, killed in cold blood in the parking lot of the company he worked for. In Prospect Detective you will have to solve a cold case. The game purpose is to offer a very immersive and realistic experience (no dices, rules or pawns). Every useful informations to analise and...
In Prospect Detective you will have to solve a cold case. The game purpose is to offer a very immersive and realistic experience (no dices, rules or pawns). Every useful informations to analise and relevant clues are all included in the original case game-folder along with qr codes that links to audio/video recordings. (Game language: ITALIAN) In prospect...
In case 0090 you will have to investigate the death of a young girl inside her apartment in Via Catamone. In Prospect Detective you will have to solve a cold case. The game purpose is to offer a very immersive and realistic experience (no dices, rules or pawns). Every useful informations to analise and relevant clues are all included in the original case...
Prowl is a quick, competitive, highly interactive strategy card game for 2 to 5 players. By manipulating the various animal factions, players scheme to ensure that the one they’ve secretly chosen emerges on top. Do you favour the brute strength of Autumn, or Spring’s insidious magic? What of Winter’s corrupt officials, or Summer’s desperate sellswords?...
Project SONO is a one-of-a-kind tabletop experience for 4 players, where each player explores a post-apocalyptic world from a unique and secret perspective. With personal objectives and asymmetric gameplay, everyone shares the same physical space, but their actions influence each other in mysterious ways. Set in the ruins of a collapsed society ravaged by...
A logic game for three or more players. Object: To end the game with the most status by guessing the keys to the other players cyphers while keeping your cypher's keys as much of a mystery as possible. It's 2138 AD. You attend an exclusive academy for individuals with psychic talents. For the past two months you've been under consideration for admission to...