姫と人狼 (Princess & Werewolf) is a werewolf-style game from Japan which re-implements Night Princess from 2015 into a broader game design. The players are either in the Red or Blue team, and must identify and defeat the other team's leader (the Princess) to win. If a non-leader is defeated, the attacking team loses. Players have secret roles in the game, and...
Principle Dilemma - The righteous pursuit through moral combat. This intellectual card-based board game gives each player the opportunity to use their creative thinking and moral compass to delve deeper into their own minds, thoughts and discomforts as well as those of their opponents. Players will expand their minds by analyzing some realistic and some...
Life at court could be so simple: the prince loves the princess and the princess loves the prince. So nothing should actually stand in the way of the wedding. If it weren't for the evil wizard ... and the wicked witch ... and that treacherous court marshal! You all get one character card face down in your hand, four cards are placed next to each other and...
The monastery of Shewsbridge lies on a small hill that overlooks the countryside. Its Prior has fallen ill and the monks have decided it is time to call for at vote to find out who will be his successor. There are two primary contenders for the title, you and your fellow player. As custom have it you are not allowed to be in the monastery during the three...
Prismal is a cooperative card game for 2 to 6 players, from 10 years old, of about 15 minutes. PRISMAL is the first game from the anthropomorphic universe we are developing:"Kingdoms of Isempar". The goal of the game is to decrypt the cards face down in the middle of the table. Team spirit and deductions will be required to decrypt these cards using the...
There are two opposing player camps in the game. One is the player (s) who play for the prisoners. The second is the player on the side of the prison. The game consists of 10 rounds. Each round consists of a basic movement of prisoner tokens (first camp) and penitentiary tokens (second camp) in areas on the main board to collect items tokens or to make it...
Brief Synopsis from the rules: The Prisoner Board Game recreates, for 2 to 6 players, the structure and workings of the outwardly beautiful yet deeply sinister "Village" as featured in the celebrated 1960s TV series. Each player assumes the role of a "Prisoner" who, having resigned from a secret government job, has been abducted, awaking to find...
You remember the outside world and you remember liking it. But by now, you’ve been in Camp 16 so long, you’re forgetting what it looked and felt like. Inside the camp you face certain death, outside the camp you face starvation, sickness, bitter cold, enemy territory, and even death at the hands of your own comrades. Struggle is life. In Prisoner’s...
The Prisoner’s Dilemma is the most famous conundrum in Game Theory. Two criminals are caught by the police for a minor crime. They are suspected of a major crime which, if convicted, would put them behind bars for a long time indeed. The police separate the two partners in crime and offer them a bargain. If they betray the other prisoner, they will be...
Processing is a game of terrible democracy. Aliens have conquered Earth, but that's not the worst of it. As a survivor, you've been enslaved to figure out who gets "Processed," "Probed," and "Freed." There's one more wrinkle, the Aliens think cows are people too. The Confederated Alien Overlords (or CAO's) demand you work to appease them all, but since...