This is a variant to the original Mastermind game. In this version, the player must crack a a code that consists of four elements, each of which consists of both a color and a shape. There are five different shapes and five different colors. There are now three "Codemaker response pegs" instead of the two for the standard game. Black represents a...
If you are familiar with Mastermind, then you know how to play number mastermind. In place of colors, there are numbers. Players try to deduce the hidden 3 or 4-digit code. You present a guess to your opponent and he/she indicates how many numbers are correct and in the right place and how many are correct and not in the right location. You continue with...
Invicta's Super-Sonic Mastermind is founded on the original game of the same name. 1-4 players are trying to guess a combination of numbers that has been randomly selected by the computer. When a guess is entered, a response is returned indicating how many digits are correct and how many digits are correct but in the incorrect position. Depending on the...
This version of Mastermind has 3 holes in each row, rather than the standard 4. Some editions have a jungle theme. The code maker secretly sets up a line of 3 jungle animals in the code holes using any combination of the six colors and hides them behind the Rocky Mountain section of the board. The codebreaker must now try to guess the secret code by...
Be the first player to correctly guess your opponent's secret word! Players take turns guessing letters on their opponent's secret word. After incorrect guesses, the player learns if the letter is above or below their guess on the alphabet by sliding arrows along the alphabet columns. This game includes two consoles and a wipe-off pen. Re-implements:...
Another Mastermind remake, for kids. The code is now set up under a bridge with small cars of six different colors. The game board is a piece of road with four lines, one for each car in the code. This is essentially Mastermind with a car/traffic theme, since it still involves four pieces to the code, which can be made up of pieces of six different colors....
This is a variant to Grand Mastermind. The player must discover a code of five elements of different colors and shapes. There are four different colors and six different shapes. You have 12 chances to discover the code. The code-maker has three different pegs: white (correct color and correct shape), black (completely correct) and red (correct shape and...
MasterMinds is a GAME OF DEDUCTION where in order to determine who the MasterMind is, what they're like and where they are, you need to make your way around the board and ask the right questions of the other players using your deductive reasoning skills and the process of elimination, trying to be the first to solve the mystery of who and where the...
Batavia, capital of Dutch East Indies, 1922. 'Vrije man' or 'free men' roamed the corners of the city. Their appearance often troubled the Dutch colonial government as they were master of Silat (local martial art) and refuse to bow down to the government. They were called heroes by the local citizens at the time. The story revolves around Mat Goceng, a...
Enjoy the Match Madness Extreme frenzy! Recreate 60 new pattern cards by adding a 3D cube to your set of blocks. The ingenious the pattern matching race is on! Each player receives a set of 5 blocks (numbered from 1 to 5) from the base game and 1 cube block (numbered 6) from the expansion. Leave the Match Madness base game cards aside and take the cards...