Your goal as a team in Get It! is to play all of your cards in ascending numerical order. Sounds easy, doesn't it? However, you have only one minute to do so, and you are not allowed to speak...and you can't see your own cards — only the cards of the other players! Can you give the right signals and interpret your teammates' signals correctly to play...
Plan C, an expansion for Get the Macguffin, has six new cards with amazing powers that really shake up gameplay. You can use your Third Eye to peer beyond the veil or bring something back from the past with the assistance of the Time Traveler. Of course, when the chips are down, you can always cross your fingers and fall back on Plan C! —description from...
The future has arrived. The first artificially intelligent robots have come online. Unforeseen instability splits their source code apart and two new programs emerge; one good and one evil. Will they be mankind’s greatest strength or its destruction? Our fate is in their hands. Get with the Program is a deduction game with a unique blind team mechanic for...
Gethsemane is a game of social deduction and conversation that thrusts players (from 6 to 63) into the dramatic 24-hour period preceding Jesus’ death on the cross. The game play follows the events and characters of the Easter story as they are described in the gospels. Gethsemane is meant to be played for both pure entertainment and educational purposes...
Each turn, players analyse the Footprint tokens to determine if the Beast of Gévaudan has passed through one of the four terrain categories: River, City, Forest, or Dragon Patrol. The clues gathered allow them to confirm or eliminate terrain spaces to gradually locate its lair. The first player to place their trap on the exact spot wins the King's bounty…...
GG is based on the idea of having a card game that is as easy as learning rock-paper-scissors, but more based on strategy, memory and deception. Each player has an identical 32-deck of cards. Players use these cards to make 4 piles of 8 cards each to challenge each other. Instead of challenging an opponent, strategy cards can be played. The goal is to...
The old clock tower is striking midnight! The three ghost hunters quickly reload their green goo ammunition in their handmade power pistols and enter the castle. Let the ghost hunt begin! Together in Ghost Blaster, the players try to hit and trap the ghosts with the right amount of goo. Players must roll the dice in sequence and reveal the ghosts using the...