The Curious Affair at Dredmoor is a party game that blends murder‑mystery role‑play with live‑action card play, ensuring no two sessions are alike. Players roam different rooms of your house, trading, bluffing, and (occasionally) committing “murder” to collect the cards they need and solve the night’s crimes. 1. Setup Characters: Each player takes a themed...
HELP! One of the cards from the original decktet has been stolen. You are on the case, like the good detective you are. The rich reward and eternal glory certainly are good motivations. Unfortunately you are not the only detective who's after the card. This makes the investigation difficult at least. The answers you get from your fellow detectives are...
Embark on an exhilarating journey with the first three thrilling chapters of Curious Correspondence! Uncover hidden secrets in a mysterious old museum. Brave the treacherous wharf and survive its lurking perils. And finally, unlock what's concealed within a cryptic antiques store. Dive into the challenge that is Curious Correspondence as you begin this...
An adventure awaits those who are up to the challenge. The renowned — and somewhat eccentric — puzzle-maker Stephen P. Hincks has finally opened the doors to an invention he calls "The Curious Elevator." Like an ordinary elevator, this one travels up and down; however, Mr. Hincks couldn't resist including a bit of mischief in his contraption. The Curious...
The Curse of Camp Wila-Haunchoo is a game of trust, lies, and betrayal. As a camper in this cursed campground, you might not leave with your soul intact. Players are secretly assigned Roles, either a Camper or Cursed. Using anything from machetes to toilet paper, you must find and kill every last Cursed. But be warned, there's no telling which friends are...
A stand-alone adventure gamebook set in the world of Brighthelm. Travel to Hatcheria to discover the secrets of the far-off mine. This special edition also includes a brand new adventure, The Cult of the Canary. —user summary You’ve lived in the sleepy seaside village of Baileytown your whole life. Under the watchful eye of your grandad Dagris Screbin...
A simply puzzle guessing game where players take turns inserting plastic ankhs into a sarcophagus. One of the holes in the sarcophagus has a mechanical switch that sets off the "trap" which reveals a skull head and launches a handcuff-like cobra ring around your wrist. The mechanism resets to a new hole each time the game is reset. Egyptian theming make...
The Valley Falls Museum has a new traveling exhibit entitled, “The Pharaohs of Egypt.” While the exhibit has brought a lot of interest and visitors, it has also brought its share of trouble. Ever since the Egyptian exhibit arrived, the museum has had a series of accidents and mishaps that have led some to think the whole thing is cursed. The museum...
Cursed Goblins is a competitive card game for 2 to 5 players. Each player takes on the role of a dark lord who curses their opponents’ minions until only one dark lord is left standing. Players do not know what cards are in their own hands, but they do know what cards are in their opponents' hands, and what cards have already been played. Players will also...
An escape room experience from the Curious Correspondence Club. The first season is broken into 12 chapters, of which, The Custodian's Keys are first. You will work through a series of puzzles to solve each chapter at your own pace with a digital hint system available if needed. Welcome to the M.B. Franklin Museum of Natural History, a place of knowledge...
Customer Clues is a re-theme of Clue distributed to U.S. Bank Employees as a training tool. It plays nearly the same as Clue, but adds a deck of Mystery Product Cards. These cards have questions about bank products, sales techniques, etc. that must be answered when players land on certain marked spaces on the board. Like Clue, players move from room to...