Global Mining was conceived and developed by real miners who are also fans of board games. It is a turn-based strategy game whose goal is to get the best result consisting in creating a global company dealing with the exploitation of all minerals and raw materials. The map of the main game is a map of the earth with a representation of actual resources....
Gobal Simulation circa 1990-2010. Each player takes the role of 1 Nation: USA, Russia, EU, China, Japan, or India. Each Nation has 4 Traits: Economy, Military, Social, and Environmental. Players play Development Cards to improve their traits. Each player draws 1 card from the Crisis deck each turn. There are 10+ types of Crises, most requiring a decision...
A monopoly-like game where players roll-and-move around the board divided into countries instead of streets. Unlike Monopoly, players don't buy these countries but invest in them, consequently multiple players can own shares in the same country and all of them need to be paid off by a player landing on that country. The games uses the Internet for its game...
“Solo card game. Abstract simulation of Global Warming. Winning & Losing: If the Heat Level ever gets to 10, Global Warming is not controlled and Civilization as we know it is doomed. If at the End of the game the Heat Level is 9 or below, humanity has averted complete disaster. The Game ends when there are no cards left in the Heat Deck.” The game is...
Global Warming is a tactical, card-driven game in which players score "happiness points" by providing goods to the public. Cards played can be either national industries, consumer goods, green technologies, or events; played industries require the roll of dice to determine pollution output. Collect enough happiness points and you win. But by producing...
World is in turmoil! Global warming changed world's shape and you take the role of United Nation (UN) secretary or ruler of one of six continents and try to find a way out of this mess, before it's too late. Global Warming: point of no return is a game for 1-6 players, where you manage world resources, react to disasters and try to develop better...
The game compares the everyday life and environment of children from the Arctic, Africa, Europe, South America, and Asia. Each of five boards depict and number twelve environmental aspects of one of the five continents. Each player receives a board & eight tiles. A player asks a specific person for a tile that corresponds to a location on his board. If the...
Meet the Gloomies — little creatures from outer space who like to adorn themselves with beautiful, galactic flowers. Your aim is to grow these radiant blossoms in the first half of the game, then harvest them in the second half. In the first half, you play cards to strategically place flowers on the board in rows, setting yourself up for good bonuses, then...
The game Γνωρίζω την Ευρώπη is an educational game designed with the help of experts in child psychology, sociology and pedagogy. It belongs to the Sapientino games series. The game teaches children the geography of our continent in the most entertaining way. The two sides of the board show the geophysical and political map of Europe. With the help of the...
Three Australian environmental card games for the whole family. For ages 4 and up. Play Go Anna! and enjoy classic games with an Australian twist. Play Go Anna! and learn about Australia's unique wildlife. Younger children develop skills in recognizing colors, words and Australian animals. They develop skills in counting and memory. For older children...