WATCH YOUR GARDEN GROW is a simple and enthralling game for children Ages 5 - 10. Each player has a garden which, starting from seeds has to be brought into bloom. The garden goes through a natural growth cycle and through the seasons. But you have you watch out for pests and bad weather! Players take it in turns to roll the die and move their gardener...
Water Journey is a educational board game learning about water supply and management. Players are the otter team who have to develop and deliver water matching with the requirement form the people or industries in Water Land. Different water demands effect different water pollution. This game used the research about the water pollution data in Thailand as...
Water is an introductory deckbuilder based on the water cycle. Game play is symbol based to enable younger children and language independent play. In Water, players build their deck by purchasing cards from the river using rain and snow tokens. The game ends when all the snow tokens are removed from the cloud, so strategy of when to buy and when to collect...
Players take turns moving down a river a distance that equals the roll of a die. Some river spaces cause you to lose water, others to gain it. A player must have at least 10 gallons of water to take his turn; if he is short, he can take water from a community cistern that all players voluntarily contribute to. The player with the most water when all...
Throughout what is now known as Arizona, ancient civilizations constructed epic cities, harnessed the powerful and unpredictable rivers to water crops and sustain their communities, and thrived for thousands of years. Eventually, the unpredictability of the seasons, the power of the floods, and the fragility of infrastructure contributed to the abandonment...
Family / management game for 4-6 people, from 12 years, with a playing time of about 1 hours. The game was commissioned by DHV in Amersfoort. Aim of the game is to a successful conclusion of negotiations for a PPP project to implement. The negotiations take DHV addition, a number of interested parties participated. The project can only be implemented if...
We All Take from the River is a game of resource management and social deduction. You play as neighbors along a river, each with a unique set of objectives to complete over the course of several days. Sometimes you and your neighbor's objectives will overlap and sometimes they will clash. Turns begin at the top of the river and proceed downstream. Players...
You are a shaman in a distant village. The village chief entrusted you to forecasting the weather on the day of an important ceremony. But you don't have any precognitive abilities. However, you hold in your hand a cursed talisman that can control the weather. Use that power to adjust the weather to your forecast! Weather Report is a game where you...
In Web of Life, you take on the role of an ecosystem builder, placing species cards to form scientifically accurate predator-prey connections and build a complete natural system. Starting from fungi and plants, you'll introduce herbivores, predators, and eventually apex carnivores — all within the spatial and strategic limits of a growing ecosystem. Every...
From the box: Unleash your inner hippie with Weed! A novelty card game that explores the fine art of growing pot plants. Weed! is an easy-to-learn strategy card game where you and the other players compete to grow the most pot plants. As you build your garden you also try to prevent other players from establishing healthier crops. You can plant Dandelions...