With nearly 50 expansions for Clinic: Deluxe Edition, the need for a way to ease players into that ponderous pool of possibilities has grown great. This Clinic: Deluxe Edition – Campaign Book provides 3 campaign modes to address all experience levels, and all of which are designed for 1 – 4 players: The Thematic Campaigns: Each of these campaigns...
Clinic: Deluxe Edition – Campaign Book társasjáték Kiegészítő 5000 Ft-tól! - 1 felhasználó árulja ezt a játékot!
The British Navy at bay - part one Rebel Seas is the second volume in Mark Campbell's Close Action series. Its 20 scenarios cover naval actions in American waters during the American War of Independence. They range from one-on-one frigate actions to grand fleet engagements with over 20 ships of the line on each side. Each scenario contains the same level...
The British Navy at bay - part two Clash of Arms Games continues to explore warfare in the age of the fighting sail with Monsoon Seas. Monsoon Seas is Volume III of Mark Campbell's naval warfare Close Action series. This set of special rules and scenarios covers mainly the 1777-1783 campaigns of French Admiral Pierre-Andre de Suffren and his battles with...
From the introduction: Close & Destroy introduced the notion of playable, realistic, modern combat miniatures game. Close & Destroy II picks up where C&D left off. We have tried to produce a set of rules which covered tactical air and air defense and which could be added to C&D without changing what works. "If it aint't broke, don't fix it." These rules...
Miniatures battle game for the 1700-1720 period in Europe (so principally the War of the Spanish Succession and the Great Northern War). The rules are based on those for Andy Callan's Loose Files and American Scramble, a AWI set. The game aims to capture the transitional nature of early 18C warfare, one foot in the "pike & shot" era, one in the "horse and...
Close Fire & European Order are wargames rules originally designed to re-create battles of the early 18th C in Europe with miniature figures. Many of the rule mechanisms have been developed from Andy Callan’s American War of Independence rules- Loose Files and American Scramble, which were originally published in Wargames Illustrated no. 1. This version is...
Close Quarter Battle (CQB) is a fast-paced miniatures game that follows the action of small Fireteams against enemy insurgents. Strike squads are made up of highly trained operatives who are sent on clandestine missions to disrupt the enemy. Games are played between two opposing players. One player controls the insurgents and the other controls the...
"The squad is now deployed. Sarge checks his men with a gaze; each of them had been trained to face the hardest conditions, but today they're about to prove their qualities on the battlefield. Suddenly the command comes - 'Break in! We're at stake!' The squad breaks in and..." ... you tell the rest of the story! With CLOSE QUARTER COMBAT you can simulate...
SpecOps missions. Prisoner rescues. Data retrieval. Ambush the enemy, sabotage his equipment and installations. Completing your mission is critical; any casualties are acceptable. Close Quarters: Skirmish, based on our boardgame of the same name, is a fast-paced SciFi miniatures game of small-scale combat operations, suitable for 15mm to 28mm figure...
The Cloud Dungeon is a Papercraft RPG that you cut apart as you play – it's a book that transforms into a tabletop game. You and your fellow dungeon greedy friends are headed to a Cloud Dungeon to seek your fortune – mostly the piles of gold and jewels, as seen on the Cloud Dungeon informercials. As you progress through the book, learning the rules as you...