Contains 10 War of Independence Scenarios with full color maps and packed with high quality wargaming photos and stunning uniform paintings by the late Bob Marrion. 72 Pages The Assault on Dorchester Heights, 6th March 1776 Pell's Point, 18th October 1776 Bennington, 16th August 1777 Whitemarsh, 7th December 1777 Briar Creek, 3rd March 1779 Stono Ferry...
Broadside and Ram Comprising a brief history of the naval campaign fought between the navies of Austria and Italy in the Summer of 1866, and culminating in the biggest ironclad fleet action off the island of Lissa on July 20th. Also included is: a campaign system, a set of fast play rules and a complete set of ship data for the rules allowing the campaign...
Broadside and Ram: The Schleswig Holstein Question The Schleswig Holstein Question The Second schleswig War, 1864, The Franco Prussian War, 1870 This supplement allows players of “Broadside and Ram” to extend their games to the Second Schleswig War, fought between Denmark and the allied Prussia and Austria in 1864, and also the Franco Prussian war of 1870...
Splendid Little War A campaign system and tactical rules for pre-dreadnought naval warfare A mini campaign covering the Spanish American War in the Caribbean and the Philippines, with a campaign system covering both theatres of operation. Also included is a brief history of the naval campaign and the “Broadside and Salvo” fast play pre-dreadnought rules...
White Bear Red Sun A campaign system and tactical rules for pre-dreadnought naval warfare A mini campaign covering the Russo Japanese War from the initial surprise attack on Port Arthur through to Tsushima and beyond. Also included is: a brief history of the naval campaign and the “Broadside and Salvo” fast play pre-dreadnought rules and a complete set of...
The Roman Empire ruled the civilized world with an iron fist, seemingly all-powerful and limitless — yet the power of Rome is secured not by its mighty legions, but by small bands of warriors and agents fighting a secret war. Tasked by the Emperor to explore ancient temples, forgotten labyrinths, and beast-haunted caverns, they seek out artifacts hidden by...
As the tide of Death magic suffusing the realms recedes in the wake of Teclis' retribution, Alarielle undertakes a grand ritual to seed the Mortal Realms with resurgent life energy. But with new growth comes the sundering of an ancient prison and the release of a forgotten deity – Kragnos, the End of Empires. Enraged by aeons of captivity, Kragnos' rampage...
I have great wealth – a spear, a sword and a fine shield to save my skin. With these I plough, I reap, I tread the sweet grapes and am called master of my serfs. -Hybrias, Cretan mercenary poet, 6th century BC Create your own mercenary captain, build a warband of about 10 soldiers, and undertake campaigns alongside or against your friends. Bronze Shield...
Miniature wargame. American Civil War small action rules. Including optional rules for the French & Indian War, and other periods. Brother Against Brother is a rule set for small actions and skirmishes between company or smaller, sized units. In order to allow for a wargame to be completed in a short length of time - about 3-4 hours - the rules are as...
Brothers At Arms Table Miniature Wargame Rules These are the American Civil War rules that allow you to use figures to fight the Brothers At Arms board games. They allow to substitute the counters for figures and use them on a tabletop battlefield. Use the counters to identify the units and their characteristics. The rules are designed to be as fast as the...
Brothers at War is wargame system to land battles in the American Civil War (ACW) on 6mm to 20mm scale. The basic fighting unit is a company or a battery of artilley. These are grouped into divisions. Turns are performed by alternate activation of divisions, with the quality of the commanders determining some issues. Basic unit types are: infantry...