From the Introduction Between 1837 and 1901, Great Britain found itself in a virtual state of constant warfare. Military expeditions undertaken to protect and expand the Empire became an accepted facet of Victorian life. When compared to great military encounters such as the Seven Years War, the Napoleonic Wars, and the unprecedented World Wars of the...
From the Introduction Between 1837 and 1901, Great Britain found itself in a virtual state of constant warfare. Military expeditions undertaken to protect and expand the Empire became an accepted facet of Victorian life. When compared to great military encounters such as the Seven Years War, the Napoleonic Wars, and the unprecedented World Wars of the...
From the Introduction Between 1837 and 1901, Great Britain found itself in a virtual state of constant warfare. Military expeditions undertaken to protect and expand the Empire became an accepted facet of Victorian life. When compared to great military encounters such as the Seven Years War, the Napoleonic Wars, and the unprecedented World Wars of the...
Publisher Blurb: Far Flung Seas is a supplement for Victory at Sea: Age of Dreadnoughts WWI naval miniatures rules. Comprising additional fleet lists, Far Flung Seas rounds out the major protagonists of the Great War. In the Mediterranean, new lists cover the Italian, Austrian and French fleets. Further afield, the US Navy list in Age of Dreadnoughts is...
The Battle for the Pacific was only the beginning. Victory at Sea is the game of naval combat during the Second World War. Throughout 1939–45, the nations of the world duelled across the oceans across the globe, only to discover the fundamental nature of naval warfare changing in the face of rapidly developing technologies. Now you can play out these...
Victory Decision: Raid! is a new Ultraskirmish game that allows you to command a squad sized force in the momentous conflict of World War II. Each unit in Victory Decision: Raid! represents one individual infantry model. Games are focused on infantry squad vs infantry squad, and typically have 6-10 figures per side. These rules cover almost all aspects of...
Victory Decision: World War II is an action based game that allows you to command a platoon sized force or more in this momentous conflict. It features a unique Leadership-modified alternate unit activation system. The result is a fun and fast paced war game that involves both players almost constantly. These rules cover virtually all aspects of World War...
This is the 3rd Technical Manual supplement for Victory Decision: World War II miniatures game. A copy of the Victory Decision: World War II rulebook is necessary to fully use the content of this book. The British and Commonwealth Technical Manual is your comprehensive guide to using British and Commonwealth Armoured Fighting Vehicles and Guns in Victory...
This is the 1st supplement for Victory Decision: World War II miniatures game. A copy of the Victory Decision: World War II rulebook is necessary to fully use the content of this book. The German Technical Manual is your comprehensive guide to using German Armoured Fighting Vehicles and Guns in Victory Decision: World War II. This book covers over 132 guns...
The Field Guide supplements for Victory Decision: World War II miniatures game are short, compact Infantry army lists. A copy of the Victory Decision: World War II rulebook is necessary to fully use the content of this book. The German Panzergrenadier Field Guide is your comprehensive guide to using Late War German Panzergrendiers in Victory Decision:...
The Field Guide supplements for our Victory Decision: World War II miniatures game are short, compact Infantry army lists. A copy of the Victory Decision: World War II rulebook is necessary to fully use the content of this book. The US Armoured Infantry Field Guide is your comprehensive guide to using Armoured Infantry Platoons in Victory Decision: World...