Steel Psalm is an old-school, d20-friendly rules of MÖRKBORG and dip them headfirst into post-apocalyptic, mechanical, MEK-KNIGHT mayhem, drawing inspiration from robot-on-robot combat, doom metal aesthetics, and more. Fight over the scraps of what little remains in an easy-to-learn campaign setting that puts aesthetics and mood before rules and crunch....
Having survived tremendous upheaval following sudden, cataclysmic solar activity, forces still left on Earth and around the solar system vie for control of resources, land and technology. Pressing out from their makeshift refuges, armed with giant mechs, the remnants of human factions forge new alliances and wage war to survive what might be lurking just...
My Lords and Ladies, welcome to the world of Steel & Steed. Within this book you will find the rules to help you create a knightly tournament worthy of a noble such as yourself. It is here that you will be given the tools to create one day competitions, large events testing the skill and merit of the bravest of knights or even run an ongoing campaign that...
Stellar Revenant is a Sci-fi adventure book structured as a branching narrative made by the creator of What Lies Beneath and Pocket Scifi: A Cyborg Adventure. The game is a single-player experience. The gameplay uses playing cards to resolve encounters. The player's character gains new abilities by obtaining items. The gameplay will also feature skill...
Steppe Born is a brutal, fast-paced tactical skirmish game for 1–4 players set in a frozen prehistoric wilderness. In this 3' x 3' tabletop experience, players take command of a hunting party of four specialized Paleolithic warriors on a desperate mission to harvest enough meat to sustain their tribe through the winter. But the hunters are not the only...
Stingbad is a set of Fantasy wargame rules developed as part of a new series covering different periods. They were developed from the pedigree of our popular Sacre Bleu massed skirmish rules, using a variable sequence of play which means even underdogs stand a chance of winning. The rules stand alone, no other sets in the series are required, but all those...
"Stonewall" Jackson's Shenandoah Valley Campaign consists of a set of divisional level miniature wargame rules and a highly political campaign system. The players all play on the Union side, in the positions of Banks and his divisional commanders. The campaign system is designed to generate battles, either by player initiative or automated Southern...
The Skirmisher #4 is the fourth magazine in the award-winning Great Campaigns of the American Civil War (GCACW) series of games. Skirmisher #4 is centered around the reprint of Stonewall Jackson's Way II (SJW2), so players should own this game (or the original SJW) to fully enjoy all the elements of Skirmisher #4. Skirmisher #4 contains the following...
Each player moves by a die roll. Should you be first to reach or pass a 'cross-road' can close it by putting a marker on it. Should another player now reach the same cross-road they must stop. The next turn(s), that player must roll a 6 or they cannot move. This continues in future turns until they roll the 6. First to reach 'Home' wins. Game found in the...
Storm Front is a tabletop battle game rulebook set in a frozen world where survival depends on movement, timing, and risk. Theme Warbands fight in the Survivable Zone, a narrow belt of land where a living storm roams the battlefield. The Storm leaves behind storm crystals—dangerous shards of power that can heal wounds, fuel decisive strikes, or drive...
Storm of Spears is a set of grand-tactical miniatures wargames rules for Greek hoplite battles of the late fifth and early fourth centuries BC. They also cover contemporary Rome, Etruria, and Carthage. Despite the grand-tactical scope, the rules allow players to control quite a bit of tactical detail like file spacing and line depth, these being deemed...
Storyburg is a co-op adventure story deckbuilding game for 1-4 players. A mysterious force is ripping apart Storyburg. Explore the perils solo or as a team by playing as Dorothy Gale, Peter Pan, Alice Liddell and Little Nemo. Players will travel to Oz, fly to Neverland, fall down the rabbit hole to Wonderland, and dream of Slumberland. Solve the mystery of...